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* weapon as an abstract class. now make more weaponssalaaad22022-01-061-1/+2
* amazing textures. v0.0.4salaaad22022-01-061-32/+65
* more dynamic and faster enemy movementsalaaad22022-01-061-23/+27
* longer shotty range, add hit function which does not worksalaaad22022-01-051-14/+14
* reload workssalaaad22022-01-051-7/+16
* terrain is fukkkkdsalaaad22022-01-051-6/+5
* v0.0.3 onwards to better levelssalaaad22022-01-051-14/+7
* FINALLY add cowboysalaaad22022-01-051-1/+22
* release v0.0.2salaaad22022-01-051-20/+34
* spawn not random anymore. this got a whole bunch hardersalaaad22022-01-051-5/+17
* add fury, bang sound, colors and moresalaaad22022-01-041-9/+28
* shotty makes a soundsalaaad22022-01-041-0/+7
* two levels. moved shooting logic elsewheresalaaad22022-01-041-21/+56
* add readme and optimize shooting vectorssalaaad22022-01-041-5/+9
* cool fury !salaaad22022-01-041-9/+27
* dumb pellet implementationsalaaad22022-01-041-11/+19
* map read from filesalaaad22022-01-041-4/+15
* add headerssalaaad22022-01-041-3/+9
* release v0.0.1salaaad22022-01-041-3/+7
* start menu and retrysalaaad22022-01-041-7/+11
* shooting is fun hahahahahahasalaaad22022-01-041-6/+19
* two way control. Added reticle and smaller shotssalaaad22022-01-041-17/+21
* well done soldiersalaaad22022-01-031-2/+10
* treschaudsalaaad22022-01-031-16/+24
* I may have an ideasalaaad22022-01-031-1/+26
* move to entity and add playersalaaad22022-01-031-14/+5
* balls move yknowsalaaad22022-01-031-2/+32
* add circlessalaaad22022-01-031-2/+12
* initial commitsalaaad22022-01-021-0/+23