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author | salaaad2 <arthurdurant263@gmail.com> | 2022-01-05 18:38:15 +0100 |
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committer | salaaad2 <arthurdurant263@gmail.com> | 2022-01-05 18:38:15 +0100 |
commit | 902946fef868b2c9448532d616745b29356d6bfa (patch) | |
tree | 2db6c4fcd2ace2fecb8d6672a5e1693d4a15bc87 /src/gameplay.hpp | |
parent | v0.0.3 onwards to better levels (diff) | |
download | threshold-902946fef868b2c9448532d616745b29356d6bfa.tar.gz threshold-902946fef868b2c9448532d616745b29356d6bfa.tar.bz2 threshold-902946fef868b2c9448532d616745b29356d6bfa.tar.xz threshold-902946fef868b2c9448532d616745b29356d6bfa.tar.zst threshold-902946fef868b2c9448532d616745b29356d6bfa.zip |
terrain is fukkkkd
Diffstat (limited to 'src/gameplay.hpp')
-rw-r--r-- | src/gameplay.hpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gameplay.hpp b/src/gameplay.hpp index e325730..62da89f 100644 --- a/src/gameplay.hpp +++ b/src/gameplay.hpp @@ -9,6 +9,7 @@ #ifndef GAMEPLAY_H_ #define GAMEPLAY_H_ +#include "terrain.hpp" #include "window.hpp" #include "entity.hpp" @@ -23,6 +24,8 @@ class Game { std::vector<Entity> * enemies; + std::vector<Terrain*> * terrain; + Entity * player; std::string next; // next level |