Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | sfx: good | JozanLeClerc | 2020-03-23 | 3 | -1/+5 |
* | Stuff to fix but ok | JozanLeClerc | 2020-03-23 | 3 | -4/+8 |
* | It's going well | JozanLeClerc | 2020-03-23 | 2 | -1/+2 |
* | Good start | JozanLeClerc | 2020-03-23 | 3 | -14/+20 |
* | ok for now | JozanLeClerc | 2020-03-23 | 2 | -0/+3 |
* | Cool | JozanLeClerc | 2020-03-23 | 2 | -1/+4 |
* | I think we good | JozanLeClerc | 2020-03-22 | 3 | -14/+22 |
* | Tweaked move speed | JozanLeClerc | 2020-03-22 | 1 | -4/+4 |
* | We got three weaps | JozanLeClerc | 2020-03-22 | 1 | -2/+2 |
* | Awesome animations | JozanLeClerc | 2020-03-22 | 1 | -1/+1 |
* | Bug fixes, now gimp and sound | JozanLeClerc | 2020-03-22 | 2 | -0/+3 |
* | Now regimp and sound | JozanLeClerc | 2020-03-22 | 3 | -47/+62 |
* | Norm so far | JozanLeClerc | 2020-03-22 | 1 | -2/+4 |
* | More norm | JozanLeClerc | 2020-03-22 | 1 | -0/+1 |
* | Pretty bav | JozanLeClerc | 2020-03-22 | 1 | -4/+11 |
* | Normed so far | JozanLeClerc | 2020-03-22 | 2 | -3/+1 |
* | Removed bloat | JozanLeClerc | 2020-03-22 | 1 | -0/+2 |
* | Few fixes | JozanLeClerc | 2020-03-21 | 1 | -11/+11 |
* | Starting to valgrind | JozanLeClerc | 2020-03-21 | 2 | -1/+2 |
* | Great | JozanLeClerc | 2020-03-21 | 1 | -3/+3 |
* | Nice | JozanLeClerc | 2020-03-21 | 1 | -0/+2 |
* | I'm not far | JozanLeClerc | 2020-03-21 | 2 | -2/+2 |
* | Better bounce | JozanLeClerc | 2020-03-20 | 1 | -0/+1 |
* | it's not working | JozanLeClerc | 2020-03-20 | 1 | -1/+1 |
* | it's not working at all | JozanLeClerc | 2020-03-20 | 1 | -1/+1 |
* | Bounce it | JozanLeClerc | 2020-03-20 | 1 | -0/+1 |
* | Ok almost | JozanLeClerc | 2020-03-20 | 1 | -1/+1 |
* | in progress | JozanLeClerc | 2020-03-20 | 2 | -3/+5 |
* | Added number images | JozanLeClerc | 2020-03-20 | 1 | -0/+12 |
* | Added defines for macOS keys | JozanLeClerc | 2020-03-20 | 1 | -4/+4 |
* | SoundsGoodMan | JozanLeClerc | 2020-03-19 | 1 | -0/+2 |
* | The og OOP | JozanLeClerc | 2020-03-19 | 2 | -21/+11 |
* | Rework in progress | JozanLeClerc | 2020-03-19 | 2 | -8/+9 |
* | Starting sfx rework | JozanLeClerc | 2020-03-19 | 1 | -18/+25 |
* | New images, that'll do the trick | JozanLeClerc | 2020-03-19 | 2 | -2/+3 |
* | Now making second weapon | JozanLeClerc | 2020-03-19 | 1 | -1/+0 |
* | Decent tier | JozanLeClerc | 2020-03-19 | 2 | -0/+3 |
* | It's going well | JozanLeClerc | 2020-03-19 | 1 | -0/+6 |
* | Added new sfx | JozanLeClerc | 2020-03-19 | 1 | -13/+15 |
* | Slowly drawing | JozanLeClerc | 2020-03-19 | 1 | -0/+1 |
* | Player can grab weapon | JozanLeClerc | 2020-03-19 | 1 | -0/+1 |
* | Few changes | JozanLeClerc | 2020-03-19 | 2 | -1/+3 |
* | Added sfx defines for weapons | JozanLeClerc | 2020-03-19 | 1 | -27/+35 |
* | Weapons sprites do draw | JozanLeClerc | 2020-03-19 | 2 | -0/+3 |
* | Parsed weapons spawns | JozanLeClerc | 2020-03-19 | 1 | -0/+1 |
* | Okok | JozanLeClerc | 2020-03-19 | 1 | -0/+2 |
* | Correct init and frees | JozanLeClerc | 2020-03-19 | 2 | -3/+7 |
* | Loaded weapon images needs to memory | JozanLeClerc | 2020-03-19 | 3 | -2/+8 |
* | INTENSE mapping | JozanLeClerc | 2020-03-18 | 1 | -2/+3 |
* | Merge branch 'master' into weaps | JozanLeClerc | 2020-03-18 | 2 | -2/+2 |
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