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* | It's going wellJozanLeClerc2020-03-232-1/+2
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* | Good startJozanLeClerc2020-03-233-14/+20
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* | ok for nowJozanLeClerc2020-03-232-0/+3
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* | CoolJozanLeClerc2020-03-232-1/+4
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* | I think we goodJozanLeClerc2020-03-223-14/+22
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* | Tweaked move speedJozanLeClerc2020-03-221-4/+4
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* | We got three weapsJozanLeClerc2020-03-221-2/+2
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* | Awesome animationsJozanLeClerc2020-03-221-1/+1
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* | Bug fixes, now gimp and soundJozanLeClerc2020-03-222-0/+3
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* | Now regimp and soundJozanLeClerc2020-03-223-47/+62
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* | Norm so farJozanLeClerc2020-03-221-2/+4
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* | More normJozanLeClerc2020-03-221-0/+1
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* | Pretty bavJozanLeClerc2020-03-221-4/+11
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* | Normed so farJozanLeClerc2020-03-222-3/+1
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* | Removed bloatJozanLeClerc2020-03-221-0/+2
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* | Few fixesJozanLeClerc2020-03-211-11/+11
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* | Starting to valgrindJozanLeClerc2020-03-212-1/+2
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* | GreatJozanLeClerc2020-03-211-3/+3
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* | NiceJozanLeClerc2020-03-211-0/+2
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* | I'm not farJozanLeClerc2020-03-212-2/+2
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* Better bounceJozanLeClerc2020-03-201-0/+1
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* it's not workingJozanLeClerc2020-03-201-1/+1
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* it's not working at allJozanLeClerc2020-03-201-1/+1
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* Bounce itJozanLeClerc2020-03-201-0/+1
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* Ok almostJozanLeClerc2020-03-201-1/+1
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* in progressJozanLeClerc2020-03-202-3/+5
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* Added number imagesJozanLeClerc2020-03-201-0/+12
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* Added defines for macOS keysJozanLeClerc2020-03-201-4/+4
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* SoundsGoodManJozanLeClerc2020-03-191-0/+2
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* The og OOPJozanLeClerc2020-03-192-21/+11
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* Rework in progressJozanLeClerc2020-03-192-8/+9
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* Starting sfx reworkJozanLeClerc2020-03-191-18/+25
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* New images, that'll do the trickJozanLeClerc2020-03-192-2/+3
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* Now making second weaponJozanLeClerc2020-03-191-1/+0
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* Decent tierJozanLeClerc2020-03-192-0/+3
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* It's going wellJozanLeClerc2020-03-191-0/+6
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* Added new sfxJozanLeClerc2020-03-191-13/+15
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* Slowly drawingJozanLeClerc2020-03-191-0/+1
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* Player can grab weaponJozanLeClerc2020-03-191-0/+1
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* Few changesJozanLeClerc2020-03-192-1/+3
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* Added sfx defines for weaponsJozanLeClerc2020-03-191-27/+35
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* Weapons sprites do drawJozanLeClerc2020-03-192-0/+3
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* Parsed weapons spawnsJozanLeClerc2020-03-191-0/+1
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* OkokJozanLeClerc2020-03-191-0/+2
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* Correct init and freesJozanLeClerc2020-03-192-3/+7
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* Loaded weapon images needs to memoryJozanLeClerc2020-03-193-2/+8
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* INTENSE mappingJozanLeClerc2020-03-181-2/+3
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* Merge branch 'master' into weapsJozanLeClerc2020-03-182-2/+2
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| * Merge branch 'better_sprites'JozanLeClerc2020-03-182-2/+2
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| | * fatfingers mastersalaaad22020-03-182-2/+2
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