Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2020-05-20 | Release edition | JozanLeClerc | 1 | -3/+3 |
2020-05-13 | Fuckiest fucked bug fix | JozanLeClerc | 1 | -5/+5 |
2020-04-24 | With that | JozanLeClerc | 1 | -4/+4 |
2020-04-24 | Test | JozanLeClerc | 1 | -1/+5 |
2020-04-19 | Fixed enemy hitbox | JozanLeClerc | 1 | -2/+3 |
2020-04-16 | Linux fix | JozanLeClerc | 1 | -2/+1 |
2020-04-15 | Pretty compliant but mutex problems | JozanLeClerc | 1 | -1/+11 |
2020-04-14 | Headers norm | JozanLeClerc | 1 | -40/+40 |
2020-04-08 | Great lvl | JozanLeClerc | 1 | -1/+1 |
2020-04-07 | Freed big leaks | JozanLeClerc | 1 | -0/+1 |
2020-04-06 | Better sound handling, few changes | JozanLeClerc | 1 | -1/+3 |
2020-04-06 | Tweak | JozanLeClerc | 1 | -2/+2 |
2020-04-06 | Weapons have different velocities | JozanLeClerc | 1 | -0/+3 |
2020-04-04 | Consitent heals | JozanLeClerc | 1 | -1/+2 |
2020-04-04 | Selectable enemy | JozanLeClerc | 1 | -4/+8 |
2020-04-04 | Fixed skeuls shooting, now it's norme time | JozanLeClerc | 1 | -1/+1 |
2020-04-03 | Not quite done | JozanLeClerc | 1 | -1/+1 |
2020-04-03 | Optimization, still math missing | JozanLeClerc | 1 | -1/+1 |
2020-04-01 | Still segv but solved invalid read | JozanLeClerc | 1 | -3/+3 |
2020-04-01 | goty3 | salad | 1 | -5/+5 |
2020-04-01 | Killing skeltons gives ammo, but still segv | JozanLeClerc | 1 | -2/+2 |
2020-03-31 | GOTY | JozanLeClerc | 1 | -4/+4 |
2020-03-31 | Alright alright | JozanLeClerc | 1 | -5/+5 |
2020-03-31 | Better sound balance, now hardgimping | JozanLeClerc | 1 | -2/+2 |
2020-03-31 | Alright sounds | JozanLeClerc | 1 | -0/+5 |
2020-03-31 | Good | JozanLeClerc | 1 | -1/+1 |
2020-03-31 | Now that's what I call balance take this SC2 'balance' team haha more like sc... | JozanLeClerc | 1 | -4/+4 |
2020-03-31 | Big gameplay | JozanLeClerc | 1 | -1/+4 |
2020-03-31 | Fixed that gangsta | JozanLeClerc | 1 | -1/+2 |
2020-03-30 | Nigga be shootin' quick af | JozanLeClerc | 1 | -0/+1 |
2020-03-30 | Fine | JozanLeClerc | 1 | -0/+1 |
2020-03-30 | Commit | JozanLeClerc | 1 | -0/+1 |
2020-03-30 | Fixed conditionnal jump btw | JozanLeClerc | 1 | -3/+3 |
2020-03-30 | Less fat sprites | JozanLeClerc | 1 | -1/+1 |
2020-03-30 | Check missing enemy good | JozanLeClerc | 1 | -1/+6 |
2020-03-28 | All in sprites | JozanLeClerc | 1 | -1/+1 |
2020-03-27 | In progress | JozanLeClerc | 1 | -5/+12 |
2020-03-25 | Fixed sprite parse | JozanLeClerc | 1 | -0/+1 |
2020-03-23 | sfx: good | JozanLeClerc | 1 | -0/+2 |
2020-03-23 | Stuff to fix but ok | JozanLeClerc | 1 | -0/+1 |
2020-03-23 | It's going well | JozanLeClerc | 1 | -0/+1 |
2020-03-23 | Good start | JozanLeClerc | 1 | -14/+14 |
2020-03-23 | Cool | JozanLeClerc | 1 | -0/+3 |
2020-03-22 | I think we good | JozanLeClerc | 1 | -11/+15 |
2020-03-22 | Tweaked move speed | JozanLeClerc | 1 | -4/+4 |
2020-03-22 | We got three weaps | JozanLeClerc | 1 | -2/+2 |
2020-03-22 | Awesome animations | JozanLeClerc | 1 | -1/+1 |
2020-03-22 | Bug fixes, now gimp and sound | JozanLeClerc | 1 | -0/+2 |
2020-03-22 | Now regimp and sound | JozanLeClerc | 1 | -40/+51 |
2020-03-21 | Few fixes | JozanLeClerc | 1 | -11/+11 |