Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Release edition | JozanLeClerc | 2020-05-20 | 1 | -3/+3 |
* | Fuckiest fucked bug fix | JozanLeClerc | 2020-05-13 | 1 | -5/+5 |
* | With that | JozanLeClerc | 2020-04-24 | 1 | -4/+4 |
* | Test | JozanLeClerc | 2020-04-24 | 1 | -1/+5 |
* | Fixed enemy hitbox | JozanLeClerc | 2020-04-19 | 1 | -2/+3 |
* | Linux fix | JozanLeClerc | 2020-04-16 | 1 | -2/+1 |
* | Pretty compliant but mutex problems | JozanLeClerc | 2020-04-15 | 1 | -1/+11 |
* | Headers norm | JozanLeClerc | 2020-04-14 | 1 | -40/+40 |
* | Great lvl | JozanLeClerc | 2020-04-08 | 1 | -1/+1 |
* | Freed big leaks | JozanLeClerc | 2020-04-07 | 1 | -0/+1 |
* | Better sound handling, few changes | JozanLeClerc | 2020-04-06 | 1 | -1/+3 |
* | Tweak | JozanLeClerc | 2020-04-06 | 1 | -2/+2 |
* | Weapons have different velocities | JozanLeClerc | 2020-04-06 | 1 | -0/+3 |
* | Consitent heals | JozanLeClerc | 2020-04-04 | 1 | -1/+2 |
* | Selectable enemy | JozanLeClerc | 2020-04-04 | 1 | -4/+8 |
* | Merge branch 'adventures' into bad_boy_select | JozanLeClerc | 2020-04-04 | 1 | -5/+5 |
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| * | goty3 | salad | 2020-04-01 | 1 | -5/+5 |
* | | Fixed skeuls shooting, now it's norme time | JozanLeClerc | 2020-04-04 | 1 | -1/+1 |
* | | Not quite done | JozanLeClerc | 2020-04-03 | 1 | -1/+1 |
* | | Optimization, still math missing | JozanLeClerc | 2020-04-03 | 1 | -1/+1 |
* | | Still segv but solved invalid read | JozanLeClerc | 2020-04-01 | 1 | -3/+3 |
* | | Killing skeltons gives ammo, but still segv | JozanLeClerc | 2020-04-01 | 1 | -2/+2 |
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* | GOTY | JozanLeClerc | 2020-03-31 | 1 | -4/+4 |
* | Alright alright | JozanLeClerc | 2020-03-31 | 1 | -5/+5 |
* | Better sound balance, now hardgimping | JozanLeClerc | 2020-03-31 | 1 | -2/+2 |
* | Alright sounds | JozanLeClerc | 2020-03-31 | 1 | -0/+5 |
* | Good | JozanLeClerc | 2020-03-31 | 1 | -1/+1 |
* | Now that's what I call balance take this SC2 'balance' team haha more like sc... | JozanLeClerc | 2020-03-31 | 1 | -4/+4 |
* | Big gameplay | JozanLeClerc | 2020-03-31 | 1 | -1/+4 |
* | Fixed that gangsta | JozanLeClerc | 2020-03-31 | 1 | -1/+2 |
* | Nigga be shootin' quick af | JozanLeClerc | 2020-03-30 | 1 | -0/+1 |
* | Fine | JozanLeClerc | 2020-03-30 | 1 | -0/+1 |
* | Commit | JozanLeClerc | 2020-03-30 | 1 | -0/+1 |
* | Fixed conditionnal jump btw | JozanLeClerc | 2020-03-30 | 1 | -3/+3 |
* | Less fat sprites | JozanLeClerc | 2020-03-30 | 1 | -1/+1 |
* | Check missing enemy good | JozanLeClerc | 2020-03-30 | 1 | -1/+6 |
* | All in sprites | JozanLeClerc | 2020-03-28 | 1 | -1/+1 |
* | In progress | JozanLeClerc | 2020-03-27 | 1 | -5/+12 |
* | Fixed sprite parse | JozanLeClerc | 2020-03-25 | 1 | -0/+1 |
* | sfx: good | JozanLeClerc | 2020-03-23 | 1 | -0/+2 |
* | Stuff to fix but ok | JozanLeClerc | 2020-03-23 | 1 | -0/+1 |
* | It's going well | JozanLeClerc | 2020-03-23 | 1 | -0/+1 |
* | Good start | JozanLeClerc | 2020-03-23 | 1 | -14/+14 |
* | Cool | JozanLeClerc | 2020-03-23 | 1 | -0/+3 |
* | I think we good | JozanLeClerc | 2020-03-22 | 1 | -11/+15 |
* | Tweaked move speed | JozanLeClerc | 2020-03-22 | 1 | -4/+4 |
* | We got three weaps | JozanLeClerc | 2020-03-22 | 1 | -2/+2 |
* | Awesome animations | JozanLeClerc | 2020-03-22 | 1 | -1/+1 |
* | Bug fixes, now gimp and sound | JozanLeClerc | 2020-03-22 | 1 | -0/+2 |
* | Now regimp and sound | JozanLeClerc | 2020-03-22 | 1 | -40/+51 |