aboutsummaryrefslogtreecommitdiffstats
path: root/inc/cub3d_defines.h (follow)
Commit message (Expand)AuthorAgeFilesLines
* Release editionJozanLeClerc2020-05-201-3/+3
* Fuckiest fucked bug fixJozanLeClerc2020-05-131-5/+5
* With thatJozanLeClerc2020-04-241-4/+4
* TestJozanLeClerc2020-04-241-1/+5
* Fixed enemy hitboxJozanLeClerc2020-04-191-2/+3
* Linux fixJozanLeClerc2020-04-161-2/+1
* Pretty compliant but mutex problemsJozanLeClerc2020-04-151-1/+11
* Headers normJozanLeClerc2020-04-141-40/+40
* Great lvlJozanLeClerc2020-04-081-1/+1
* Freed big leaksJozanLeClerc2020-04-071-0/+1
* Better sound handling, few changesJozanLeClerc2020-04-061-1/+3
* TweakJozanLeClerc2020-04-061-2/+2
* Weapons have different velocitiesJozanLeClerc2020-04-061-0/+3
* Consitent healsJozanLeClerc2020-04-041-1/+2
* Selectable enemyJozanLeClerc2020-04-041-4/+8
* Merge branch 'adventures' into bad_boy_selectJozanLeClerc2020-04-041-5/+5
|\
| * goty3salad2020-04-011-5/+5
* | Fixed skeuls shooting, now it's norme timeJozanLeClerc2020-04-041-1/+1
* | Not quite doneJozanLeClerc2020-04-031-1/+1
* | Optimization, still math missingJozanLeClerc2020-04-031-1/+1
* | Still segv but solved invalid readJozanLeClerc2020-04-011-3/+3
* | Killing skeltons gives ammo, but still segvJozanLeClerc2020-04-011-2/+2
|/
* GOTYJozanLeClerc2020-03-311-4/+4
* Alright alrightJozanLeClerc2020-03-311-5/+5
* Better sound balance, now hardgimpingJozanLeClerc2020-03-311-2/+2
* Alright soundsJozanLeClerc2020-03-311-0/+5
* GoodJozanLeClerc2020-03-311-1/+1
* Now that's what I call balance take this SC2 'balance' team haha more like sc...JozanLeClerc2020-03-311-4/+4
* Big gameplayJozanLeClerc2020-03-311-1/+4
* Fixed that gangstaJozanLeClerc2020-03-311-1/+2
* Nigga be shootin' quick afJozanLeClerc2020-03-301-0/+1
* FineJozanLeClerc2020-03-301-0/+1
* CommitJozanLeClerc2020-03-301-0/+1
* Fixed conditionnal jump btwJozanLeClerc2020-03-301-3/+3
* Less fat spritesJozanLeClerc2020-03-301-1/+1
* Check missing enemy goodJozanLeClerc2020-03-301-1/+6
* All in spritesJozanLeClerc2020-03-281-1/+1
* In progressJozanLeClerc2020-03-271-5/+12
* Fixed sprite parseJozanLeClerc2020-03-251-0/+1
* sfx: goodJozanLeClerc2020-03-231-0/+2
* Stuff to fix but okJozanLeClerc2020-03-231-0/+1
* It's going wellJozanLeClerc2020-03-231-0/+1
* Good startJozanLeClerc2020-03-231-14/+14
* CoolJozanLeClerc2020-03-231-0/+3
* I think we goodJozanLeClerc2020-03-221-11/+15
* Tweaked move speedJozanLeClerc2020-03-221-4/+4
* We got three weapsJozanLeClerc2020-03-221-2/+2
* Awesome animationsJozanLeClerc2020-03-221-1/+1
* Bug fixes, now gimp and soundJozanLeClerc2020-03-221-0/+2
* Now regimp and soundJozanLeClerc2020-03-221-40/+51