Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2020-05-20 | Release edition | JozanLeClerc | 3 | -9/+9 |
2020-05-14 | Can't exit cleanly | Rudy Bousset | 1 | -0/+1 |
2020-05-13 | Fuckiest fucked bug fix | JozanLeClerc | 1 | -5/+5 |
2020-04-24 | With that | JozanLeClerc | 1 | -4/+4 |
2020-04-24 | Test | JozanLeClerc | 1 | -1/+5 |
2020-04-19 | Fixed enemy hitbox | JozanLeClerc | 1 | -2/+3 |
2020-04-16 | Linux fix | JozanLeClerc | 1 | -2/+1 |
2020-04-15 | Pretty compliant but mutex problems | JozanLeClerc | 1 | -1/+11 |
2020-04-14 | Headers norm | JozanLeClerc | 2 | -41/+42 |
2020-04-14 | Fixed bad boys collision, reroll if hit a wall | JozanLeClerc | 2 | -0/+3 |
2020-04-08 | Great lvl | JozanLeClerc | 1 | -1/+1 |
2020-04-07 | Header fix | JozanLeClerc | 1 | -2/+8 |
2020-04-07 | Freed big leaks | JozanLeClerc | 1 | -0/+1 |
2020-04-06 | Better sound handling, few changes | JozanLeClerc | 3 | -6/+12 |
2020-04-06 | Tweak | JozanLeClerc | 1 | -2/+2 |
2020-04-06 | Weapons have different velocities | JozanLeClerc | 2 | -0/+4 |
2020-04-04 | Consitent heals | JozanLeClerc | 1 | -1/+2 |
2020-04-04 | Selectable enemy | JozanLeClerc | 3 | -5/+11 |
2020-04-04 | Skel skin rework | JozanLeClerc | 1 | -6/+0 |
2020-04-04 | Normed | JozanLeClerc | 1 | -0/+1 |
2020-04-04 | Fixed skeuls shooting, now it's norme time | JozanLeClerc | 1 | -1/+1 |
2020-04-03 | Not quite done | JozanLeClerc | 1 | -1/+1 |
2020-04-03 | Optimization, still math missing | JozanLeClerc | 1 | -1/+1 |
2020-04-01 | Later | JozanLeClerc | 1 | -1/+1 |
2020-04-01 | Still segv but solved invalid read | JozanLeClerc | 1 | -3/+3 |
2020-04-01 | goty3 | salad | 1 | -5/+5 |
2020-04-01 | Killing skeltons gives ammo, but still segv | JozanLeClerc | 1 | -2/+2 |
2020-03-31 | GOTY | JozanLeClerc | 1 | -4/+4 |
2020-03-31 | Alright alright | JozanLeClerc | 1 | -5/+5 |
2020-03-31 | Better sound balance, now hardgimping | JozanLeClerc | 2 | -2/+3 |
2020-03-31 | Alright sounds | JozanLeClerc | 3 | -1/+12 |
2020-03-31 | Good | JozanLeClerc | 1 | -1/+1 |
2020-03-31 | Now that's what I call balance take this SC2 'balance' team haha more like sc... | JozanLeClerc | 1 | -4/+4 |
2020-03-31 | Big gameplay | JozanLeClerc | 2 | -1/+5 |
2020-03-31 | Fixed that gangsta | JozanLeClerc | 2 | -1/+3 |
2020-03-30 | Nigga be shootin' quick af | JozanLeClerc | 2 | -2/+4 |
2020-03-30 | Fine | JozanLeClerc | 1 | -0/+1 |
2020-03-30 | It's moving! | JozanLeClerc | 2 | -5/+15 |
2020-03-30 | Commit | JozanLeClerc | 3 | -1/+3 |
2020-03-30 | Fixed conditionnal jump btw | JozanLeClerc | 2 | -4/+5 |
2020-03-30 | Less fat sprites | JozanLeClerc | 1 | -1/+1 |
2020-03-30 | Check missing enemy good | JozanLeClerc | 2 | -1/+13 |
2020-03-30 | Timings fix | JozanLeClerc | 1 | -2/+3 |
2020-03-30 | Bug fix | JozanLeClerc | 1 | -2/+9 |
2020-03-29 | Norm | JozanLeClerc | 1 | -1/+3 |
2020-03-29 | Almost | JozanLeClerc | 2 | -3/+11 |
2020-03-28 | All in sprites | JozanLeClerc | 2 | -8/+1 |
2020-03-28 | Removed skybox related bloat | JozanLeClerc | 2 | -4/+0 |
2020-03-27 | jattend que ca clique | salad | 1 | -0/+1 |
2020-03-27 | Segv fix | JozanLeClerc | 1 | -1/+1 |