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#ifndef MAP_H
#define MAP_H
#include <iostream>
typedef struct Level {
int nPerWave;
int nWaves;
int nTotal;
int nGrunts;
int gRadius;
int gHp;
int nBoss;
int bRadius;
int bHp;
int nMinion;
int mRadius;
int mHp;
std::string next; // next level
std::string current; // next level
std::string background; // next level
} Level;
#endif /* MAP_H */
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