#ifndef MAP_H #define MAP_H #include typedef struct Level { int nPerWave; int nWaves; int nTotal; int nGrunts; int gRadius; int gHp; int nBoss; int bRadius; int bHp; int nMinion; int mRadius; int mHp; std::string next; // next level std::string current; // next level std::string background; // next level } Level; #endif /* MAP_H */