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* adjust boss hp and add back furysalaaad22022-01-077-12/+19
* references are weaird, mansalaaad22022-01-074-6/+19
* add new weapon, AR and add switching weaponssalaaad22022-01-0711-14/+130
* VERSION 0.0.5 AND A HALFsalaaad22022-01-071-0/+0
* FINALLYsalaaad22022-01-073-2/+2
* weapons ready to be implemented. release v0.0.5salaaad22022-01-074-12/+8
* almost theresalaaad22022-01-075-49/+64
* weapon as an abstract class. now make more weaponssalaaad22022-01-068-26/+61
* amazing textures. v0.0.4salaaad22022-01-0612-48/+99
* more dynamic and faster enemy movementsalaaad22022-01-062-32/+32
* longer shotty range, add hit function which does not worksalaaad22022-01-055-17/+18
* reload workssalaaad22022-01-058-21/+40
* terrain is fukkkkdsalaaad22022-01-055-6/+40
* v0.0.3 onwards to better levelssalaaad22022-01-052-23/+23
* FINALLY add cowboysalaaad22022-01-056-1/+40
* release v0.0.2salaaad22022-01-054-24/+38
* spawn not random anymore. this got a whole bunch hardersalaaad22022-01-054-15/+57
* add fury, bang sound, colors and moresalaaad22022-01-047-20/+62
* shotty makes a soundsalaaad22022-01-046-10/+38
* two levels. moved shooting logic elsewheresalaaad22022-01-048-29/+94
* add readme and optimize shooting vectorssalaaad22022-01-042-5/+31
* cool fury !salaaad22022-01-043-9/+30
* dumb pellet implementationsalaaad22022-01-046-13/+33
* map read from filesalaaad22022-01-047-14/+29
* add headerssalaaad22022-01-048-3/+86
* release v0.0.1salaaad22022-01-042-3/+9
* start menu and retrysalaaad22022-01-045-14/+37
* shooting is fun hahahahahahasalaaad22022-01-043-7/+21
* two way control. Added reticle and smaller shotssalaaad22022-01-041-17/+21
* well done soldiersalaaad22022-01-031-2/+10
* treschaudsalaaad22022-01-032-17/+24
* I may have an ideasalaaad22022-01-033-6/+33
* move to entity and add playersalaaad22022-01-034-33/+40
* balls move yknowsalaaad22022-01-033-3/+48
* add circlessalaaad22022-01-032-6/+18
* initial commitsalaaad22022-01-027-0/+159