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author | salaaad2 <arthurdurant263@gmail.com> | 2022-01-13 23:07:28 +0100 |
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committer | salaaad2 <arthurdurant263@gmail.com> | 2022-01-13 23:07:28 +0100 |
commit | 1d378dbddb1ba06ef9954326eec01f0cb3c33a26 (patch) | |
tree | 7e3e5590a9e3e5dc73610e1f9d34006ba5a5e950 /src/gameplay.hpp | |
parent | this is starting to get boring.ill see (diff) | |
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what the fuck is going on
Diffstat (limited to 'src/gameplay.hpp')
-rw-r--r-- | src/gameplay.hpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/gameplay.hpp b/src/gameplay.hpp index 6fadb79..a403661 100644 --- a/src/gameplay.hpp +++ b/src/gameplay.hpp @@ -34,10 +34,14 @@ #define SBIRE_TEX_IDLE "../meta/media/sprites/sbire_idle.png" #define SBIRE_TEX_HURT "../meta/media/sprites/sbire_hurt.png" +#define BACKGROUND_TEX "../meta/media/sprites/background.png" + // TODO: boss textures #define COOLPURPLE \ CLITERAL(Color) { 170, 153, 255, 255 } // cool Purple +// #define COOLPURPLE \ +// CLITERAL(Color) { 153, 0, 0, 255 } // cool Purple class Game { int nEnemies; // number of enemies on given level @@ -65,6 +69,7 @@ class Game { Vector2 origin; Texture2D crosshair; + // Texture2D background; public: Game(std::string const& path); |