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author | salaaad2 <arthurdurant263@gmail.com> | 2022-01-13 19:21:04 +0100 |
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committer | salaaad2 <arthurdurant263@gmail.com> | 2022-01-13 19:21:04 +0100 |
commit | 0aad778336ef25336ca51611419b306aff9020ab (patch) | |
tree | e1d3c8b67cd028496e8803687754ccebf0cfd36b /src/gameplay.hpp | |
parent | Merge pull request #1 from Paure42/master (diff) | |
download | threshold-0aad778336ef25336ca51611419b306aff9020ab.tar.gz threshold-0aad778336ef25336ca51611419b306aff9020ab.tar.bz2 threshold-0aad778336ef25336ca51611419b306aff9020ab.tar.xz threshold-0aad778336ef25336ca51611419b306aff9020ab.tar.zst threshold-0aad778336ef25336ca51611419b306aff9020ab.zip |
this is starting to get boring.ill see
Diffstat (limited to 'src/gameplay.hpp')
-rw-r--r-- | src/gameplay.hpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/gameplay.hpp b/src/gameplay.hpp index a759f42..6fadb79 100644 --- a/src/gameplay.hpp +++ b/src/gameplay.hpp @@ -27,6 +27,9 @@ // player textures #define MUCHACHO_TEX "../meta/media/sprites/cowboy_idle.png" +// crosshair +#define CROSSHAIR_TEX "../meta/media/sprites/crosshair.png" + // bad boy textures #define SBIRE_TEX_IDLE "../meta/media/sprites/sbire_idle.png" #define SBIRE_TEX_HURT "../meta/media/sprites/sbire_hurt.png" @@ -61,6 +64,8 @@ class Game { Vector2 origin; + Texture2D crosshair; + public: Game(std::string const& path); ~Game(); |