diff options
Diffstat (limited to 'src/leveldefines.h')
-rw-r--r-- | src/leveldefines.h | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/src/leveldefines.h b/src/leveldefines.h new file mode 100644 index 0000000..1d2506b --- /dev/null +++ b/src/leveldefines.h @@ -0,0 +1,35 @@ +#pragma once + +// game +# define TEXTURES 1 // whether to use textures for the level +# define FOG 1 + +// S3L +# define S3L_NEAR_CROSS_STRATEGY 3 + +#if TEXTURES +# define S3L_PERSPECTIVE_CORRECTION 2 +#else +# define S3L_PERSPECTIVE_CORRECTION 0 +#endif + +# define S3L_NEAR (S3L_FRACTIONS_PER_UNIT / 5) + +# define S3L_USE_WIDER_TYPES 0 +# define S3L_FLAT 0 +# define S3L_SORT 0 +# define S3L_Z_BUFFER 1 +# define S3L_MAX_TRIANGES_DRAWN 512 + +# define S3L_PIXEL_FUNCTION drawPixel + +# define S3L_MAX_PIXELS (1024 * 1024) + +// Screen +#ifndef SCREEN_MEASURMENTS + # define SCREEN_WIDTH 1920 + # define SCREEN_HEIGHT 1080 +#endif + +# define HALF_SCREEN_WIDTH SCREEN_WIDTH/2 +# define HALF_SCREEN_HEIGHT SCREEN_HEIGHT/2 |