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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* ft_check_missing.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: rbousset <marvin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2020/02/14 17:28:42 by rbousset #+# #+# */
/* Updated: 2020/02/14 17:28:42 by rbousset ### ########lyon.fr */
/* */
/* ************************************************************************** */
#include <libft.h>
#include <cub3d.h>
#include <unistd.h>
static int
ft_check_missing_sfx(t_cub *clist)
{
if (ft_check_not_found(FT_SFX_DEATH_PATH) < 0 ||
ft_check_ext(FT_SFX_DEATH_PATH, ".wav") < 0)
return (ft_missing_error(FT_ERR_MISS_SFX_DEATH, clist));
if (ft_check_not_found(FT_SFX_N_LVL_PATH) < 0 ||
ft_check_ext(FT_SFX_N_LVL_PATH, ".wav") < 0)
return (ft_missing_error(FT_ERR_MISS_SFX_N_LVL, clist));
if (ft_check_not_found(FT_SFX_SCR_ONE_PATH) < 0 ||
ft_check_ext(FT_SFX_SCR_ONE_PATH, ".wav") < 0)
return (ft_missing_error(FT_ERR_MISS_SFX_SCR_ONE, clist));
if (ft_check_not_found(FT_SFX_SCR_TWO_PATH) < 0 ||
ft_check_ext(FT_SFX_SCR_TWO_PATH, ".wav") < 0)
return (ft_missing_error(FT_ERR_MISS_SFX_SCR_TWO, clist));
if (ft_check_not_found(FT_SFX_TRAP_PATH) < 0 ||
ft_check_ext(FT_SFX_TRAP_PATH, ".wav") < 0)
return (ft_missing_error(FT_ERR_MISS_SFX_TRAP, clist));
return (0);
}
static int
ft_check_missing_sprites(t_cub *clist)
{
int8_t i;
i = 0;
while ((i + 2) <= clist->mlist.topsp)
{
if (!clist->mlist.sprite_path[i][0])
return (ft_missing_error(FT_ERR_MISS_SPRITE, clist));
i++;
}
return (ft_check_missing_sfx(clist));
}
static int
ft_check_missing_tex_defines(t_cub *clist)
{
if (ft_check_not_found(FT_DEATH_SCREEN_PATH) < 0 ||
ft_check_ext(FT_DEATH_SCREEN_PATH, ".xpm") < 0)
return (ft_missing_error(FT_ERR_MISS_DEATH_SCREEN, clist))
if (ft_check_not_found(FT_HUD_BACK_PATH) < 0 ||
ft_check_ext(FT_HUD_BACK_PATH, ".xpm") < 0)
return (ft_missing_error(FT_ERR_MISS_HUD_BACK, clist));
if (ft_check_not_found(FT_WEAPON_ONE_PATH) < 0 ||
ft_check_ext(FT_WEAPON_ONE_PATH, ".xpm") < 0)
return (ft_missing_error(FT_ERR_MISS_W_ONE, clist));
if (ft_check_not_found(FT_WEAPON_TWO_PATH) < 0 ||
ft_check_ext(FT_WEAPON_TWO_PATH, ".xpm") < 0)
return (ft_missing_error(FT_ERR_MISS_W_TWO, clist));
if (ft_check_not_found(FT_WEAPON_ONE_FIRE_PATH) < 0 ||
ft_check_ext(FT_WEAPON_ONE_FIRE_PATH, ".xpm") < 0)
return (ft_missing_error(FT_ERR_MISS_W_ONE_FIRE, clist));
if (ft_check_not_found(FT_WEAPON_TWO_FIRE_PATH) < 0 ||
ft_check_ext(FT_WEAPON_TWO_FIRE_PATH, ".xpm") < 0)
return (ft_missing_error(FT_ERR_MISS_W_TWO_FIRE, clist));
return (ft_check_missing_sprites(clist));
}
static int
ft_check_missing_norme(t_cub *clist)
{
if (!clist->mlist.isftex)
{
if (clist->f_rgb.r == -1 || clist->f_rgb.g == -1
|| clist->f_rgb.b == -1)
return (ft_missing_error(FT_ERR_MISS_FLOOR_C, clist));
}
if (!clist->mlist.isctex)
{
if (clist->c_rgb.r == -1 || clist->c_rgb.g == -1
|| clist->c_rgb.b == -1)
return (ft_missing_error(FT_ERR_MISS_CEIL_C, clist));
}
if (clist->plist.pos_x == 0 || clist->plist.pos_y == 0)
return (ft_missing_error(FT_ERR_MISS_PLAYER_SPAWN, clist));
else if (clist->mlist.isnlvl && !clist->mlist.nl_tex_path[0])
return (ft_missing_error(FT_ERR_MISS_NLVL, clist));
else if (clist->mlist.isnlvl && !clist->mlist.nlevel_path[0])
return (ft_missing_error(FT_ERR_MISS_NLVL_PATH, clist));
if (clist->mlist.istraps && !clist->mlist.traps_path[0])
return (ft_missing_error(FT_ERR_MISS_TRAP, clist));
return (ft_check_missing_tex_defines(clist));
}
int
ft_check_missing(t_cub *clist)
{
if (!clist->mlist.no_tex_path[0])
return (ft_missing_error(FT_ERR_MISS_NORTH, clist));
else if (!clist->mlist.so_tex_path[0])
return (ft_missing_error(FT_ERR_MISS_SOUTH, clist));
else if (!clist->mlist.ea_tex_path[0])
return (ft_missing_error(FT_ERR_MISS_EAST, clist));
else if (!clist->mlist.we_tex_path[0])
return (ft_missing_error(FT_ERR_MISS_WEST, clist));
else if (!clist->mlist.sprite_path[0][0])
return (ft_missing_error(FT_ERR_MISS_SPRITE, clist));
else if (clist->wlist.x_size == 0 || clist->wlist.y_size == 0)
return (ft_missing_error(FT_ERR_MISS_RESOLUTION, clist));
return (ft_check_missing_norme(clist));
}
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