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* Release editionJozanLeClerc2020-05-20117-351/+351
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* Added Makefiles rules to start adventuresRudy Bousset2020-05-162-1/+1
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* Full normedRudy Bousset2020-05-162-3/+1
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* Cube VM adaptedRudy Bousset2020-05-1415-34/+27
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* Ok thenRudy Bousset2020-05-142-8/+10
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* Can't exit cleanlyRudy Bousset2020-05-143-2/+6
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* Added music to the main storyJozanLeClerc2020-05-131-3/+1
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* Fuckiest fucked bug fixJozanLeClerc2020-05-131-0/+2
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* Might lock mouseJozanLeClerc2020-04-241-0/+2
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* Mouse hideJozanLeClerc2020-04-241-0/+1
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* even betterJozanLeClerc2020-04-241-2/+1
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* Libx update, click close should workJozanLeClerc2020-04-241-1/+2
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* FineJozanLeClerc2020-04-2411-16/+15
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* Works but leaksJozanLeClerc2020-04-2411-15/+16
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* CleanerJozanLeClerc2020-04-242-2/+2
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* Back to clangJozanLeClerc2020-04-241-2/+1
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* You fucktardJozanLeClerc2020-04-241-2/+2
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* Maybe thatJozanLeClerc2020-04-241-0/+2
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* RetryJozanLeClerc2020-04-241-3/+13
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* Better try thatJozanLeClerc2020-04-241-4/+2
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* Try thatJozanLeClerc2020-04-241-13/+3
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* TestJozanLeClerc2020-04-241-13/+13
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* Solved conditionnal jumpJozanLeClerc2020-04-191-0/+1
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* Fixed enemy hitboxJozanLeClerc2020-04-195-15/+27
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* changesJozanLeClerc2020-04-171-4/+4
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* Not goodJozanLeClerc2020-04-151-1/+0
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* Pretty compliant but mutex problemsJozanLeClerc2020-04-153-5/+6
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* End of main src normeJozanLeClerc2020-04-142-13/+12
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* Norme normeJozanLeClerc2020-04-146-48/+17
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* Some more normsJozanLeClerc2020-04-146-11/+10
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* RenormJozanLeClerc2020-04-144-9/+8
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* More normeJozanLeClerc2020-04-143-6/+4
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* More normJozanLeClerc2020-04-142-2/+3
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* Normed thisJozanLeClerc2020-04-141-12/+17
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* Doing norminetteJozanLeClerc2020-04-145-11/+10
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* Fixed a whole lot of issuesJozanLeClerc2020-04-142-15/+7
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* Fixed bad boys collision, reroll if hit a wallJozanLeClerc2020-04-143-26/+62
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* Bad boys do not eat walls anymoreJozanLeClerc2020-04-142-6/+4
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* Freed big leaksJozanLeClerc2020-04-074-7/+19
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* Better sound handling, few changesJozanLeClerc2020-04-0618-33/+110
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* Weapons have different velocitiesJozanLeClerc2020-04-062-1/+8
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* I think it's fixedJozanLeClerc2020-04-061-0/+5
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* Consitent healsJozanLeClerc2020-04-043-7/+26
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* Selectable enemyJozanLeClerc2020-04-046-24/+98
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* Skeleton corpses now only give ammo, not the gunJozanLeClerc2020-04-041-1/+1
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* NormedJozanLeClerc2020-04-042-88/+124
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* Fixed skeuls shooting, now it's norme timeJozanLeClerc2020-04-041-31/+41
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* Not quite doneJozanLeClerc2020-04-031-15/+18
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* YESJozanLeClerc2020-04-032-19/+37
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* Get the tetaJozanLeClerc2020-04-031-0/+1
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