Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Release edition | JozanLeClerc | 2020-05-20 | 117 | -351/+351 |
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* | Added Makefiles rules to start adventures | Rudy Bousset | 2020-05-16 | 2 | -1/+1 |
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* | Full normed | Rudy Bousset | 2020-05-16 | 2 | -3/+1 |
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* | Cube VM adapted | Rudy Bousset | 2020-05-14 | 15 | -34/+27 |
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* | Ok then | Rudy Bousset | 2020-05-14 | 2 | -8/+10 |
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* | Can't exit cleanly | Rudy Bousset | 2020-05-14 | 3 | -2/+6 |
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* | Added music to the main story | JozanLeClerc | 2020-05-13 | 1 | -3/+1 |
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* | Fuckiest fucked bug fix | JozanLeClerc | 2020-05-13 | 1 | -0/+2 |
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* | Might lock mouse | JozanLeClerc | 2020-04-24 | 1 | -0/+2 |
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* | Mouse hide | JozanLeClerc | 2020-04-24 | 1 | -0/+1 |
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* | even better | JozanLeClerc | 2020-04-24 | 1 | -2/+1 |
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* | Libx update, click close should work | JozanLeClerc | 2020-04-24 | 1 | -1/+2 |
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* | Fine | JozanLeClerc | 2020-04-24 | 11 | -16/+15 |
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* | Works but leaks | JozanLeClerc | 2020-04-24 | 11 | -15/+16 |
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* | Cleaner | JozanLeClerc | 2020-04-24 | 2 | -2/+2 |
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* | Back to clang | JozanLeClerc | 2020-04-24 | 1 | -2/+1 |
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* | You fucktard | JozanLeClerc | 2020-04-24 | 1 | -2/+2 |
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* | Maybe that | JozanLeClerc | 2020-04-24 | 1 | -0/+2 |
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* | Retry | JozanLeClerc | 2020-04-24 | 1 | -3/+13 |
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* | Better try that | JozanLeClerc | 2020-04-24 | 1 | -4/+2 |
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* | Try that | JozanLeClerc | 2020-04-24 | 1 | -13/+3 |
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* | Test | JozanLeClerc | 2020-04-24 | 1 | -13/+13 |
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* | Solved conditionnal jump | JozanLeClerc | 2020-04-19 | 1 | -0/+1 |
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* | Fixed enemy hitbox | JozanLeClerc | 2020-04-19 | 5 | -15/+27 |
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* | changes | JozanLeClerc | 2020-04-17 | 1 | -4/+4 |
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* | Not good | JozanLeClerc | 2020-04-15 | 1 | -1/+0 |
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* | Pretty compliant but mutex problems | JozanLeClerc | 2020-04-15 | 3 | -5/+6 |
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* | End of main src norme | JozanLeClerc | 2020-04-14 | 2 | -13/+12 |
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* | Norme norme | JozanLeClerc | 2020-04-14 | 6 | -48/+17 |
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* | Some more norms | JozanLeClerc | 2020-04-14 | 6 | -11/+10 |
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* | Renorm | JozanLeClerc | 2020-04-14 | 4 | -9/+8 |
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* | More norme | JozanLeClerc | 2020-04-14 | 3 | -6/+4 |
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* | More norm | JozanLeClerc | 2020-04-14 | 2 | -2/+3 |
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* | Normed this | JozanLeClerc | 2020-04-14 | 1 | -12/+17 |
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* | Doing norminette | JozanLeClerc | 2020-04-14 | 5 | -11/+10 |
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* | Fixed a whole lot of issues | JozanLeClerc | 2020-04-14 | 2 | -15/+7 |
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* | Fixed bad boys collision, reroll if hit a wall | JozanLeClerc | 2020-04-14 | 3 | -26/+62 |
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* | Bad boys do not eat walls anymore | JozanLeClerc | 2020-04-14 | 2 | -6/+4 |
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* | Freed big leaks | JozanLeClerc | 2020-04-07 | 4 | -7/+19 |
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* | Better sound handling, few changes | JozanLeClerc | 2020-04-06 | 18 | -33/+110 |
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* | Weapons have different velocities | JozanLeClerc | 2020-04-06 | 2 | -1/+8 |
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* | I think it's fixed | JozanLeClerc | 2020-04-06 | 1 | -0/+5 |
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* | Consitent heals | JozanLeClerc | 2020-04-04 | 3 | -7/+26 |
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* | Selectable enemy | JozanLeClerc | 2020-04-04 | 6 | -24/+98 |
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* | Skeleton corpses now only give ammo, not the gun | JozanLeClerc | 2020-04-04 | 1 | -1/+1 |
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* | Normed | JozanLeClerc | 2020-04-04 | 2 | -88/+124 |
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* | Fixed skeuls shooting, now it's norme time | JozanLeClerc | 2020-04-04 | 1 | -31/+41 |
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* | Not quite done | JozanLeClerc | 2020-04-03 | 1 | -15/+18 |
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* | YES | JozanLeClerc | 2020-04-03 | 2 | -19/+37 |
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* | Get the teta | JozanLeClerc | 2020-04-03 | 1 | -0/+1 |
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