| Commit message (Expand) | Author | Age | Files | Lines |
* | changes | JozanLeClerc | 2020-04-17 | 1 | -4/+4 |
* | Not good | JozanLeClerc | 2020-04-15 | 1 | -1/+0 |
* | Pretty compliant but mutex problems | JozanLeClerc | 2020-04-15 | 3 | -5/+6 |
* | End of main src norme | JozanLeClerc | 2020-04-14 | 2 | -13/+12 |
* | Norme norme | JozanLeClerc | 2020-04-14 | 6 | -48/+17 |
* | Some more norms | JozanLeClerc | 2020-04-14 | 6 | -11/+10 |
* | Renorm | JozanLeClerc | 2020-04-14 | 4 | -9/+8 |
* | More norme | JozanLeClerc | 2020-04-14 | 3 | -6/+4 |
* | More norm | JozanLeClerc | 2020-04-14 | 2 | -2/+3 |
* | Normed this | JozanLeClerc | 2020-04-14 | 1 | -12/+17 |
* | Doing norminette | JozanLeClerc | 2020-04-14 | 5 | -11/+10 |
* | Fixed a whole lot of issues | JozanLeClerc | 2020-04-14 | 2 | -15/+7 |
* | Fixed bad boys collision, reroll if hit a wall | JozanLeClerc | 2020-04-14 | 3 | -26/+62 |
* | Bad boys do not eat walls anymore | JozanLeClerc | 2020-04-14 | 2 | -6/+4 |
* | Freed big leaks | JozanLeClerc | 2020-04-07 | 4 | -7/+19 |
* | Better sound handling, few changes | JozanLeClerc | 2020-04-06 | 18 | -33/+110 |
* | Weapons have different velocities | JozanLeClerc | 2020-04-06 | 2 | -1/+8 |
* | I think it's fixed | JozanLeClerc | 2020-04-06 | 1 | -0/+5 |
* | Consitent heals | JozanLeClerc | 2020-04-04 | 3 | -7/+26 |
* | Selectable enemy | JozanLeClerc | 2020-04-04 | 6 | -24/+98 |
* | Skeleton corpses now only give ammo, not the gun | JozanLeClerc | 2020-04-04 | 1 | -1/+1 |
* | Normed | JozanLeClerc | 2020-04-04 | 2 | -88/+124 |
* | Fixed skeuls shooting, now it's norme time | JozanLeClerc | 2020-04-04 | 1 | -31/+41 |
* | Not quite done | JozanLeClerc | 2020-04-03 | 1 | -15/+18 |
* | YES | JozanLeClerc | 2020-04-03 | 2 | -19/+37 |
* | Get the teta | JozanLeClerc | 2020-04-03 | 1 | -0/+1 |
* | Norm | JozanLeClerc | 2020-04-03 | 1 | -0/+1 |
* | Even better but where is the math | JozanLeClerc | 2020-04-03 | 1 | -6/+8 |
* | Optimization, still math missing | JozanLeClerc | 2020-04-03 | 1 | -25/+40 |
* | Shooting fixed, now bad boys view | JozanLeClerc | 2020-04-03 | 1 | -1/+1 |
* | Sprites fixed, shoot to fix | JozanLeClerc | 2020-04-03 | 2 | -7/+2 |
* | Sprites still bad, fixed player spawn, still revert if needed | JozanLeClerc | 2020-04-03 | 1 | -11/+11 |
* | Still sprites, still revert maybe | JozanLeClerc | 2020-04-02 | 1 | -1/+1 |
* | Fixed coll now sprites, still revert if needed | JozanLeClerc | 2020-04-02 | 1 | -4/+4 |
* | Revert this if needed, still sprites and collision to do | JozanLeClerc | 2020-04-02 | 7 | -28/+29 |
* | Correct ray_pos | JozanLeClerc | 2020-04-02 | 5 | -19/+19 |
* | Correct ray dir | JozanLeClerc | 2020-04-02 | 6 | -24/+24 |
* | Correct dir_x dir_y sqy sqx | JozanLeClerc | 2020-04-02 | 14 | -116/+120 |
* | Later | JozanLeClerc | 2020-04-01 | 3 | -17/+57 |
* | Still segv | JozanLeClerc | 2020-04-01 | 1 | -2/+1 |
* | Optimization | JozanLeClerc | 2020-04-01 | 2 | -13/+12 |
* | Normed | JozanLeClerc | 2020-04-01 | 2 | -6/+4 |
* | Still segv but solved invalid read | JozanLeClerc | 2020-04-01 | 3 | -11/+17 |
* | Killing skeltons gives ammo, but still segv | JozanLeClerc | 2020-04-01 | 2 | -1/+3 |
* | Player screams all the time | JozanLeClerc | 2020-03-31 | 1 | -5/+1 |
* | GOTY | JozanLeClerc | 2020-03-31 | 3 | -3/+2 |
* | Alright alright | JozanLeClerc | 2020-03-31 | 1 | -1/+2 |
* | Better sound balance, now hardgimping | JozanLeClerc | 2020-03-31 | 4 | -11/+37 |
* | Alright sounds | JozanLeClerc | 2020-03-31 | 10 | -11/+174 |
* | Good | JozanLeClerc | 2020-03-31 | 2 | -5/+6 |