| Commit message (Expand) | Author | Age | Files | Lines |
* | Fuckiest fucked bug fix | JozanLeClerc | 2020-05-13 | 1 | -0/+2 |
* | Might lock mouse | JozanLeClerc | 2020-04-24 | 1 | -0/+2 |
* | Mouse hide | JozanLeClerc | 2020-04-24 | 1 | -0/+1 |
* | even better | JozanLeClerc | 2020-04-24 | 1 | -2/+1 |
* | Libx update, click close should work | JozanLeClerc | 2020-04-24 | 1 | -1/+2 |
* | Fine | JozanLeClerc | 2020-04-24 | 11 | -16/+15 |
* | Works but leaks | JozanLeClerc | 2020-04-24 | 11 | -15/+16 |
* | Cleaner | JozanLeClerc | 2020-04-24 | 2 | -2/+2 |
* | Back to clang | JozanLeClerc | 2020-04-24 | 1 | -2/+1 |
* | You fucktard | JozanLeClerc | 2020-04-24 | 1 | -2/+2 |
* | Maybe that | JozanLeClerc | 2020-04-24 | 1 | -0/+2 |
* | Retry | JozanLeClerc | 2020-04-24 | 1 | -3/+13 |
* | Better try that | JozanLeClerc | 2020-04-24 | 1 | -4/+2 |
* | Try that | JozanLeClerc | 2020-04-24 | 1 | -13/+3 |
* | Test | JozanLeClerc | 2020-04-24 | 1 | -13/+13 |
* | Solved conditionnal jump | JozanLeClerc | 2020-04-19 | 1 | -0/+1 |
* | Fixed enemy hitbox | JozanLeClerc | 2020-04-19 | 5 | -15/+27 |
* | changes | JozanLeClerc | 2020-04-17 | 1 | -4/+4 |
* | Not good | JozanLeClerc | 2020-04-15 | 1 | -1/+0 |
* | Pretty compliant but mutex problems | JozanLeClerc | 2020-04-15 | 3 | -5/+6 |
* | End of main src norme | JozanLeClerc | 2020-04-14 | 2 | -13/+12 |
* | Norme norme | JozanLeClerc | 2020-04-14 | 6 | -48/+17 |
* | Some more norms | JozanLeClerc | 2020-04-14 | 6 | -11/+10 |
* | Renorm | JozanLeClerc | 2020-04-14 | 4 | -9/+8 |
* | More norme | JozanLeClerc | 2020-04-14 | 3 | -6/+4 |
* | More norm | JozanLeClerc | 2020-04-14 | 2 | -2/+3 |
* | Normed this | JozanLeClerc | 2020-04-14 | 1 | -12/+17 |
* | Doing norminette | JozanLeClerc | 2020-04-14 | 5 | -11/+10 |
* | Fixed a whole lot of issues | JozanLeClerc | 2020-04-14 | 2 | -15/+7 |
* | Fixed bad boys collision, reroll if hit a wall | JozanLeClerc | 2020-04-14 | 3 | -26/+62 |
* | Bad boys do not eat walls anymore | JozanLeClerc | 2020-04-14 | 2 | -6/+4 |
* | Freed big leaks | JozanLeClerc | 2020-04-07 | 4 | -7/+19 |
* | Better sound handling, few changes | JozanLeClerc | 2020-04-06 | 18 | -33/+110 |
* | Weapons have different velocities | JozanLeClerc | 2020-04-06 | 2 | -1/+8 |
* | I think it's fixed | JozanLeClerc | 2020-04-06 | 1 | -0/+5 |
* | Consitent heals | JozanLeClerc | 2020-04-04 | 3 | -7/+26 |
* | Selectable enemy | JozanLeClerc | 2020-04-04 | 6 | -24/+98 |
* | Skeleton corpses now only give ammo, not the gun | JozanLeClerc | 2020-04-04 | 1 | -1/+1 |
* | Normed | JozanLeClerc | 2020-04-04 | 2 | -88/+124 |
* | Fixed skeuls shooting, now it's norme time | JozanLeClerc | 2020-04-04 | 1 | -31/+41 |
* | Not quite done | JozanLeClerc | 2020-04-03 | 1 | -15/+18 |
* | YES | JozanLeClerc | 2020-04-03 | 2 | -19/+37 |
* | Get the teta | JozanLeClerc | 2020-04-03 | 1 | -0/+1 |
* | Norm | JozanLeClerc | 2020-04-03 | 1 | -0/+1 |
* | Even better but where is the math | JozanLeClerc | 2020-04-03 | 1 | -6/+8 |
* | Optimization, still math missing | JozanLeClerc | 2020-04-03 | 1 | -25/+40 |
* | Shooting fixed, now bad boys view | JozanLeClerc | 2020-04-03 | 1 | -1/+1 |
* | Sprites fixed, shoot to fix | JozanLeClerc | 2020-04-03 | 2 | -7/+2 |
* | Sprites still bad, fixed player spawn, still revert if needed | JozanLeClerc | 2020-04-03 | 1 | -11/+11 |
* | Still sprites, still revert maybe | JozanLeClerc | 2020-04-02 | 1 | -1/+1 |