Commit message (Expand) | Author | Age | Files | Lines | ||
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* | | Bug fixes, now gimp and sound | JozanLeClerc | 2020-03-22 | 2 | -0/+3 | |
* | | Now regimp and sound | JozanLeClerc | 2020-03-22 | 3 | -47/+62 | |
* | | Norm so far | JozanLeClerc | 2020-03-22 | 1 | -2/+4 | |
* | | More norm | JozanLeClerc | 2020-03-22 | 1 | -0/+1 | |
* | | Pretty bav | JozanLeClerc | 2020-03-22 | 1 | -4/+11 | |
* | | Normed so far | JozanLeClerc | 2020-03-22 | 2 | -3/+1 | |
* | | Removed bloat | JozanLeClerc | 2020-03-22 | 1 | -0/+2 | |
* | | Few fixes | JozanLeClerc | 2020-03-21 | 1 | -11/+11 | |
* | | Starting to valgrind | JozanLeClerc | 2020-03-21 | 2 | -1/+2 | |
* | | Great | JozanLeClerc | 2020-03-21 | 1 | -3/+3 | |
* | | Nice | JozanLeClerc | 2020-03-21 | 1 | -0/+2 | |
* | | I'm not far | JozanLeClerc | 2020-03-21 | 2 | -2/+2 | |
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* | Better bounce | JozanLeClerc | 2020-03-20 | 1 | -0/+1 | |
* | it's not working | JozanLeClerc | 2020-03-20 | 1 | -1/+1 | |
* | it's not working at all | JozanLeClerc | 2020-03-20 | 1 | -1/+1 | |
* | Bounce it | JozanLeClerc | 2020-03-20 | 1 | -0/+1 | |
* | Ok almost | JozanLeClerc | 2020-03-20 | 1 | -1/+1 | |
* | in progress | JozanLeClerc | 2020-03-20 | 2 | -3/+5 | |
* | Added number images | JozanLeClerc | 2020-03-20 | 1 | -0/+12 | |
* | Added defines for macOS keys | JozanLeClerc | 2020-03-20 | 1 | -4/+4 | |
* | SoundsGoodMan | JozanLeClerc | 2020-03-19 | 1 | -0/+2 | |
* | The og OOP | JozanLeClerc | 2020-03-19 | 2 | -21/+11 | |
* | Rework in progress | JozanLeClerc | 2020-03-19 | 2 | -8/+9 | |
* | Starting sfx rework | JozanLeClerc | 2020-03-19 | 1 | -18/+25 | |
* | New images, that'll do the trick | JozanLeClerc | 2020-03-19 | 2 | -2/+3 | |
* | Now making second weapon | JozanLeClerc | 2020-03-19 | 1 | -1/+0 | |
* | Decent tier | JozanLeClerc | 2020-03-19 | 2 | -0/+3 | |
* | It's going well | JozanLeClerc | 2020-03-19 | 1 | -0/+6 | |
* | Added new sfx | JozanLeClerc | 2020-03-19 | 1 | -13/+15 | |
* | Slowly drawing | JozanLeClerc | 2020-03-19 | 1 | -0/+1 | |
* | Player can grab weapon | JozanLeClerc | 2020-03-19 | 1 | -0/+1 | |
* | Few changes | JozanLeClerc | 2020-03-19 | 2 | -1/+3 | |
* | Added sfx defines for weapons | JozanLeClerc | 2020-03-19 | 1 | -27/+35 | |
* | Weapons sprites do draw | JozanLeClerc | 2020-03-19 | 2 | -0/+3 | |
* | Parsed weapons spawns | JozanLeClerc | 2020-03-19 | 1 | -0/+1 | |
* | Okok | JozanLeClerc | 2020-03-19 | 1 | -0/+2 | |
* | Correct init and frees | JozanLeClerc | 2020-03-19 | 2 | -3/+7 | |
* | Loaded weapon images needs to memory | JozanLeClerc | 2020-03-19 | 3 | -2/+8 | |
* | INTENSE mapping | JozanLeClerc | 2020-03-18 | 1 | -2/+3 | |
* | Merge branch 'master' into weaps | JozanLeClerc | 2020-03-18 | 2 | -2/+2 | |
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| * | Merge branch 'better_sprites' | JozanLeClerc | 2020-03-18 | 2 | -2/+2 | |
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| | * | fatfingers master | salaaad2 | 2020-03-18 | 2 | -2/+2 | |
* | | | Merge branch 'master' into weaps | JozanLeClerc | 2020-03-18 | 3 | -67/+82 | |
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| * | | ok bav | JozanLeClerc | 2020-03-18 | 3 | -2/+5 | |
| * | | In progress | JozanLeClerc | 2020-03-18 | 3 | -58/+70 | |
| * | | Merge branch 'better_sprites' | JozanLeClerc | 2020-03-18 | 2 | -3/+3 | |
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| | * | gng | salaaad2 | 2020-03-18 | 1 | -3/+1 | |
| | * | bunchoshit | salaaad2 | 2020-03-16 | 1 | -0/+1 | |
| | * | it just works (unpeu) | salaaad2 | 2020-03-16 | 1 | -1/+1 | |
| | * | fatfingered solution to the sprites problem, changes needed | salaaad2 | 2020-03-16 | 1 | -0/+1 |