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* ???salaaad22020-02-251-12/+14
* bunch of garbagesalaaad22020-02-251-1/+3
* Merge branch 'sprites'Rudy Bousset2020-02-241-0/+12
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| * shpritzsalaaad22020-02-221-0/+3
| * que des mathssalaaad22020-02-211-2/+8
| * on est lasalaaad22020-02-211-0/+3
* | Removed lifebarsRudy Bousset2020-02-241-1/+0
* | Trying life barsJozanLeClerc2020-02-231-0/+1
* | Drawing some HUDRudy Bousset2020-02-221-1/+1
* | basically C++Rudy Bousset2020-02-211-0/+1
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* add threaded musicsalaaad22020-02-211-0/+9
* Merge branch 'textures_fix'Rudy Bousset2020-02-201-0/+2
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| * asdasdasd :^)salaaad22020-02-191-0/+2
* | tweakRudy Bousset2020-02-191-0/+1
* | go mergeRudy Bousset2020-02-191-8/+0
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* pas loinsalaaad22020-02-181-2/+2
* hmmmmmmmmmmmsalaaad22020-02-181-0/+1
* Merge branch 'textures_continued'Rudy Bousset2020-02-171-2/+2
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| * have correct width and hit zone, supposedly not much leftsalaaad22020-02-171-2/+2
* | Multi-key in progressRudy Bousset2020-02-171-0/+1
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* Merge branch 'tex_fmoen' of gitlab.com into tex_fmoenRudy Bousset2020-02-171-1/+2
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| * small but important changessalaaad22020-02-171-2/+2
| * pepere :^) !salaaad22020-02-151-0/+1
* | ready to mergeRudy Bousset2020-02-171-2/+2
* | Work in progress, res nowRudy Bousset2020-02-151-1/+1
* | In progressRudy Bousset2020-02-151-0/+1
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* asdasdsalaaad22020-02-151-0/+6
* Good player spawn view for N and S, minimap bot left StarCraft styleRudy Bousset2020-02-141-1/+0
* New define .hRudy Bousset2020-02-141-0/+3
* Norme is bavRudy Bousset2020-02-141-3/+15
* Splited structsRudy Bousset2020-02-131-5/+6
* Better code structureRudy Bousset2020-02-131-15/+5
* SmoothRudy Bousset2020-02-131-0/+23
* Divided minimap scale by 4, Makefile updateRudy Bousset2020-02-131-11/+16
* does not compile but new header for structsRudy Bousset2020-02-131-0/+83