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* | YESJozanLeClerc2020-04-032-19/+37
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* | Get the tetaJozanLeClerc2020-04-031-0/+1
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* | NormJozanLeClerc2020-04-031-0/+1
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* | Reverted mapJozanLeClerc2020-04-031-4/+4
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* | Even better but where is the mathJozanLeClerc2020-04-031-6/+8
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* | Optimization, still math missingJozanLeClerc2020-04-033-31/+46
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* | Shooting fixed, now bad boys viewJozanLeClerc2020-04-031-1/+1
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* | Sprites fixed, shoot to fixJozanLeClerc2020-04-032-7/+2
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* | Sprites still bad, fixed player spawn, still revert if neededJozanLeClerc2020-04-031-11/+11
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* | Still sprites, still revert maybeJozanLeClerc2020-04-021-1/+1
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* | Fixed coll now sprites, still revert if neededJozanLeClerc2020-04-021-4/+4
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* | Revert this if needed, still sprites and collision to doJozanLeClerc2020-04-027-28/+29
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* | Correct ray_posJozanLeClerc2020-04-025-19/+19
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* | Correct ray dirJozanLeClerc2020-04-026-24/+24
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* | Correct dir_x dir_y sqy sqxJozanLeClerc2020-04-0214-116/+120
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* | LaterJozanLeClerc2020-04-015-20/+60
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* | okJozanLeClerc2020-04-011-1/+1
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* | Still segvJozanLeClerc2020-04-013-4/+3
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* | OptimizationJozanLeClerc2020-04-012-13/+12
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* | NormedJozanLeClerc2020-04-013-7/+5
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* | Still segv but solved invalid readJozanLeClerc2020-04-017-461/+467
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* | Killing skeltons gives ammo, but still segvJozanLeClerc2020-04-015-296/+458
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* | Player screams all the timeJozanLeClerc2020-03-311-5/+1
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* GOTY x 2JozanLeClerc2020-03-311-1/+1
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* GOTYJozanLeClerc2020-03-3110-35/+72
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* Alright alrightJozanLeClerc2020-03-317-8/+4095
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* Better sword firing imageJozanLeClerc2020-03-311-566/+566
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* Better sound balance, now hardgimpingJozanLeClerc2020-03-3110-13/+40
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* Alright soundsJozanLeClerc2020-03-3118-12/+189
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* GoodJozanLeClerc2020-03-314-8/+9
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* Now that's what I call balance take this SC2 'balance' team haha more like ↵JozanLeClerc2020-03-313-7/+8
| | | | sc2 zerglance team
* Big gameplayJozanLeClerc2020-03-315-16/+77
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* Fixed that gangstaJozanLeClerc2020-03-319-27/+592
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* Nigga ain't gonna stop shootin meJozanLeClerc2020-03-301-1/+1
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* Nigga be shootin' quick afJozanLeClerc2020-03-3010-99/+147
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* FineJozanLeClerc2020-03-306-18/+87
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* Pretty coolioJozanLeClerc2020-03-304-21/+34
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* It's moving!JozanLeClerc2020-03-3010-6/+147
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* CommitJozanLeClerc2020-03-3010-4/+56
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* Fixed conditionnal jump btwJozanLeClerc2020-03-307-9/+44
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* Less fat spritesJozanLeClerc2020-03-303-3/+4
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* Check missing enemy goodJozanLeClerc2020-03-304-11/+29
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* NormJozanLeClerc2020-03-301-3/+2
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* Even betterJozanLeClerc2020-03-302-2/+2
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* AlrightJozanLeClerc2020-03-302-3/+2
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* Huge bug fixJozanLeClerc2020-03-303-2/+3
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* Timings fixJozanLeClerc2020-03-305-18/+28
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* Bug fixJozanLeClerc2020-03-307-26/+79
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* Better swordJozanLeClerc2020-03-291-2/+13
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* NormJozanLeClerc2020-03-291-1/+0
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