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-rw-r--r--src/ft_damage_bad_boy.c45
-rw-r--r--src/ft_shoot.c41
2 files changed, 71 insertions, 15 deletions
diff --git a/src/ft_damage_bad_boy.c b/src/ft_damage_bad_boy.c
new file mode 100644
index 0000000..c8a04fa
--- /dev/null
+++ b/src/ft_damage_bad_boy.c
@@ -0,0 +1,45 @@
+/* ************************************************************************** */
+/* */
+/* ::: :::::::: */
+/* ft_damage_bad_boy.c :+: :+: :+: */
+/* +:+ +:+ +:+ */
+/* By: rbousset <marvin@42.fr> +#+ +:+ +#+ */
+/* +#+#+#+#+#+ +#+ */
+/* Created: 2020/02/14 17:22:32 by rbousset #+# #+# */
+/* Updated: 2020/02/14 17:23:42 by rbousset ### ########lyon.fr */
+/* */
+/* ************************************************************************** */
+
+#include <libft.h>
+#include <cub3d.h>
+
+static uint8_t
+ ft_get_bad_boy_id(t_cub *cl)
+{
+ uint8_t i;
+
+ i = 0;
+ while (i < cl->mlist.sprite_nbr[13])
+ {
+ if (cl->sprites[13][i].s_pos_x == cl->rlist.sqy &&
+ cl->sprites[13][i].s_pos_y == cl->rlist.sqx)
+ return (i);
+ i++;
+ }
+ return (0);
+}
+
+void
+ ft_damage_bad_boy(t_cub *cl)
+{
+ uint8_t id;
+
+ id = ft_get_bad_boy_id(cl);
+ if (cl->plist.handles_weapon == 0)
+ cl->bad_boy[id].life -= FT_W_ONE_DANAGE_AMOUNT;
+ else if (cl->plist.handles_weapon == 1)
+ cl->bad_boy[id].life -= FT_W_TWO_DANAGE_AMOUNT;
+ else if (cl->plist.handles_weapon == 2)
+ cl->bad_boy[id].life -= FT_W_THREE_DANAGE_AMOUNT;
+ /* TODO: sfx enemy scream and death */
+}
diff --git a/src/ft_shoot.c b/src/ft_shoot.c
index 7f23bfd..5342509 100644
--- a/src/ft_shoot.c
+++ b/src/ft_shoot.c
@@ -1,7 +1,7 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
-/* ft_extra_keys.c :+: :+: :+: */
+/* ft_shoot.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: rbousset <marvin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
@@ -55,30 +55,41 @@ static int8_t
}
static void
+ ft_set_sq(t_cub *cl)
+{
+ if (cl->rlist.x_side_dist < cl->rlist.y_side_dist)
+ {
+ cl->rlist.x_side_dist += cl->rlist.x_delta_dist;
+ cl->rlist.sqx += cl->mlist.x_step;
+ cl->rlist.side = 0;
+ }
+ else
+ {
+ cl->rlist.y_side_dist += cl->rlist.y_delta_dist;
+ cl->rlist.sqy += cl->mlist.y_step;
+ cl->rlist.side = 1;
+ }
+}
+
+static void
ft_hitscan(t_cub *cl, uint16_t hit)
{
while (hit == 0)
{
- if (cl->rlist.x_side_dist < cl->rlist.y_side_dist)
- {
- cl->rlist.x_side_dist += cl->rlist.x_delta_dist;
- cl->rlist.sqx += cl->mlist.x_step;
- cl->rlist.side = 0;
- }
- else
- {
- cl->rlist.y_side_dist += cl->rlist.y_delta_dist;
- cl->rlist.sqy += cl->mlist.y_step;
- cl->rlist.side = 1;
- }
+ ft_set_sq(cl);
if (ft_ischarset(FT_CHRST_SPRITES,
cl->mlist.map[cl->rlist.sqx][cl->rlist.sqy]) && ft_weap_range(cl))
{
hit = 1;
ft_hide_sprite(cl);
}
- else if (ft_ischarset("1",
- cl->mlist.map[cl->rlist.sqx][cl->rlist.sqy]))
+ else if (cl->mlist.map[cl->rlist.sqx][cl->rlist.sqy] == 'e' &&
+ ft_weap_range(cl))
+ {
+ hit = 1;
+ ft_damage_bad_boy(cl);
+ }
+ else if (cl->mlist.map[cl->rlist.sqx][cl->rlist.sqy] == '1')
hit = 1;
}
}