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-rw-r--r--src/ft_check_missing.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/ft_check_missing.c b/src/ft_check_missing.c
index 12da7ad..7353a0e 100644
--- a/src/ft_check_missing.c
+++ b/src/ft_check_missing.c
@@ -19,7 +19,7 @@ int
{
ft_dprintf(STDERR_FILENO, "Error\n");
ft_dprintf(STDERR_FILENO,
- "\033[1;31mMissing element: %s\033[0m\n", err);
+ "\033[1;31m%s %s\033[0m\n", FT_ERR_MISS_ELEMENT, err);
return (ft_exit(1, clist));
}
@@ -27,24 +27,24 @@ int
ft_check_missing(t_cub *clist)
{
if (!clist->mlist->no_tex_path[0])
- return (ft_missing_error("north side texture", clist));
+ return (ft_missing_error(FT_ERR_MISS_NORTH, clist));
else if (!clist->mlist->so_tex_path[0])
- return (ft_missing_error("south side texture", clist));
+ return (ft_missing_error(FT_ERR_MISS_SOUTH, clist));
else if (!clist->mlist->ea_tex_path[0])
- return (ft_missing_error("east side texture", clist));
+ return (ft_missing_error(FT_ERR_MISS_EAST, clist));
else if (!clist->mlist->we_tex_path[0])
- return (ft_missing_error("west side texture", clist));
+ return (ft_missing_error(FT_ERR_MISS_WEST, clist));
else if (!clist->mlist->sprite_path[0])
- return (ft_missing_error("sprite texture", clist));
+ return (ft_missing_error(FT_ERR_MISS_SPRITE, clist));
else if (clist->wlist->x_size == 0 || clist->wlist->y_size == 0)
- return (ft_missing_error("resolution", clist));
+ return (ft_missing_error(FT_ERR_MISS_RESOLUTION, clist));
else if (clist->f_rgb.r == -1 || clist->f_rgb.g == -1
|| clist->f_rgb.b == -1)
- return (ft_missing_error("floor color", clist));
+ return (ft_missing_error(FT_ERR_MISS_FLOOR_C, clist));
else if (clist->c_rgb.r == -1 || clist->c_rgb.g == -1
|| clist->c_rgb.b == -1)
- return (ft_missing_error("ceiling color", clist));
+ return (ft_missing_error(FT_ERR_MISS_CEIL_C, clist));
else if (clist->plist->pos_x == 0 || clist->plist->pos_y == 0)
- return (ft_missing_error("player spawn", clist));
+ return (ft_missing_error(FT_ERR_MISS_PLAYER_SPAWN, clist));
return (0);
}