diff options
Diffstat (limited to '')
-rw-r--r-- | inc/cub3d.h | 12 | ||||
-rw-r--r-- | inc/cub3d_structs.h | 20 |
2 files changed, 13 insertions, 19 deletions
diff --git a/inc/cub3d.h b/inc/cub3d.h index f0dbf61..81692e4 100644 --- a/inc/cub3d.h +++ b/inc/cub3d.h @@ -39,6 +39,9 @@ # ifndef FT_ESC_KEY # define FT_ESC_KEY 53 # endif +# ifndef FT_F1_KEY +# define FT_F1_KEY 122 +# endif # ifndef FT_SCR_SIZE # define FT_SCR_SIZE "1920x1080" # endif @@ -59,7 +62,7 @@ void ft_hooks_and_loops(t_win *wl, t_cub *cl); int ft_key_event(int keycode, t_cub *clist); int ft_click_close(int keycode, t_cub *clist); int ft_exit(uint8_t exit_code, t_cub *clist); -void ft_drawsquare(int a, int b, int rgb, t_cub *clist); +void ft_draw_square(int a, int b, int rgb, t_cub *clist); void ft_parse_map(const char *map_path, t_cub *clist); int8_t ft_select_get(char **words, t_cub *clist); int8_t ft_get_screen_size(t_win *wlist); @@ -79,10 +82,9 @@ int ft_check_missing(t_cub *clist); int8_t ft_check_map_line(char *line, uint8_t l, t_cub *clist); size_t ft_get_line_len(char *line); int ft_missing_error(const char *err, t_cub *clist); -uint8_t ft_free_words(char **words); -int ft_map_error(t_cub *clist); +uint8_t ft_free_words(char **words); int ft_map_error(t_cub *clist); int ft_init_winlx(t_cub *clist); -void ft_drawmap(t_cub *clist); +void ft_draw_scene(t_cub *clist); void ft_print_list(t_cub *clist); uint32_t ft_rgb_to_hex(t_rgb rgb); t_ray ft_init_s_ray(void); @@ -90,5 +92,7 @@ void ft_detect(t_cub *cl); int8_t ft_draw_verline(t_cub *cl, int32_t x, int32_t y1, int32_t y2, int32_t color); void ft_castray(t_cub *cl); +void ft_draw_map(char **map, t_cub *clist); +int8_t ft_f1_key(t_cub *clist); # endif diff --git a/inc/cub3d_structs.h b/inc/cub3d_structs.h index 0c3cb7c..f40a438 100644 --- a/inc/cub3d_structs.h +++ b/inc/cub3d_structs.h @@ -48,21 +48,6 @@ typedef struct s_player float plane_y; } t_player; -/* typedef struct s_ray */ -/* { */ -/* double x_ray_position; */ -/* double y_ray_position; */ -/* double x_ray_direction; */ -/* double y_ray_direction; */ -/* double x_side_distance; */ -/* double y_side_distance; */ -/* double x_delta_distance; */ -/* double y_delta_distance; */ -/* int hitX; */ -/* int hitY; */ -/* int hits[150]; */ -/* } t_ray; */ - typedef struct s_ray { uint16_t line_h; @@ -83,6 +68,10 @@ typedef struct s_ray uint8_t hit; } t_ray; +/* typedef struct s_map */ +/* { */ +/* } t_map; */ + typedef struct s_cub { char *no_tex_path; @@ -100,6 +89,7 @@ typedef struct s_cub size_t map_start; uint8_t isspawn; uint8_t scale; + uint8_t minimap; struct s_win *wlist; struct s_player *plist; struct s_ray rlist; |