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authorJozanLeClerc <bousset.rudy@gmail.com>2020-03-19 13:28:52 +0100
committerJozanLeClerc <bousset.rudy@gmail.com>2020-03-19 13:28:52 +0100
commitf57f187a59840d07cd47058022c44d464ad76522 (patch)
tree22d7e5be602a8dbd21999e43760a1fc0d0b0fdb7 /inc/cub3d_structs.h
parentINTENSE mapping (diff)
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Loaded weapon images needs to memory
Diffstat (limited to 'inc/cub3d_structs.h')
-rw-r--r--inc/cub3d_structs.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/inc/cub3d_structs.h b/inc/cub3d_structs.h
index fc3eead..332ced4 100644
--- a/inc/cub3d_structs.h
+++ b/inc/cub3d_structs.h
@@ -253,7 +253,8 @@ typedef struct s_cub
struct s_img death_screen;
struct s_rgb f_rgb;
struct s_rgb c_rgb;
- struct s_img tlist[18];
+ struct s_img tlist[20];
+ struct s_img tweap[4];
struct s_sprite **sprites;
struct s_sprite traps[512];
struct s_sprite heals[64];