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/*********************************/
/* THRESHOLD ( // */
/* weaponh ( )/ */
/* by salade )(/ */
/* ________________ ( /) */
/* ()__)____________))))) :^} */
/*********************************/
#ifndef WEAPON_H_
#define WEAPON_H_
class Weapon {
public:
float const & range;
unsigned int const & damage;
Weapon(float const & rg, unsigned int const & dmg);
~Weapon();
};
#endif // WEAPON_H_
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