Commit message (Expand) | Author | Age | Files | Lines | |
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* | shit background image featureing hit-- bowser. I meant bowser... | salaaad2 | 2022-01-13 | 3 | -9/+13 |
* | what the fuck is going on | salaaad2 | 2022-01-13 | 3 | -8/+17 |
* | this is starting to get boring.ill see | salaaad2 | 2022-01-13 | 5 | -10/+91 |
* | Merge branch 'master' into master | salaaad2 | 2022-01-12 | 2 | -4/+18 |
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| * | stages now work as intended, with multiple waves : \[v0.0.9\] | salaaad2 | 2022-01-11 | 2 | -5/+19 |
* | | fix player leaving the map | Paure | 2022-01-11 | 1 | -5/+17 |
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* | clang format blind letsgo ! | salaaad2 | 2022-01-11 | 16 | -410/+356 |
* | clang-format chromium test | salaaad2 | 2022-01-11 | 4 | -40/+21 |
* | mouselook on shotgun | salaaad2 | 2022-01-11 | 4 | -14/+17 |
* | mouselook just needed some sleep ! cool | salaaad2 | 2022-01-11 | 3 | -16/+62 |
* | cool man. death is fucked yo | salaaad2 | 2022-01-08 | 2 | -4/+29 |
* | release v0.0.7 interface DONE skip v0.0.6 because I CAN | salaaad2 | 2022-01-07 | 1 | -1/+1 |
* | infiniload for some reason | salaaad2 | 2022-01-07 | 1 | -5/+13 |
* | amazing interface man. good JOB | salaaad2 | 2022-01-07 | 1 | -11/+26 |
* | interface work in progress | salaaad2 | 2022-01-07 | 2 | -5/+34 |
* | display next level | salaaad2 | 2022-01-07 | 1 | -1/+1 |
* | display next level | salaaad2 | 2022-01-07 | 3 | -2/+5 |
* | adjust boss hp and add back fury | salaaad2 | 2022-01-07 | 6 | -11/+18 |
* | references are weaird, man | salaaad2 | 2022-01-07 | 4 | -6/+19 |
* | add new weapon, AR and add switching weapons | salaaad2 | 2022-01-07 | 9 | -14/+129 |
* | FINALLY | salaaad2 | 2022-01-07 | 2 | -2/+2 |
* | weapons ready to be implemented. release v0.0.5 | salaaad2 | 2022-01-07 | 4 | -12/+8 |
* | almost there | salaaad2 | 2022-01-07 | 5 | -49/+64 |
* | weapon as an abstract class. now make more weapons | salaaad2 | 2022-01-06 | 6 | -22/+56 |
* | amazing textures. v0.0.4 | salaaad2 | 2022-01-06 | 8 | -46/+95 |
* | more dynamic and faster enemy movement | salaaad2 | 2022-01-06 | 2 | -32/+32 |
* | longer shotty range, add hit function which does not work | salaaad2 | 2022-01-05 | 4 | -16/+17 |
* | reload works | salaaad2 | 2022-01-05 | 6 | -20/+28 |
* | terrain is fukkkkd | salaaad2 | 2022-01-05 | 4 | -6/+39 |
* | v0.0.3 onwards to better levels | salaaad2 | 2022-01-05 | 2 | -23/+23 |
* | FINALLY add cowboy | salaaad2 | 2022-01-05 | 4 | -1/+28 |
* | release v0.0.2 | salaaad2 | 2022-01-05 | 2 | -21/+35 |
* | spawn not random anymore. this got a whole bunch harder | salaaad2 | 2022-01-05 | 3 | -13/+55 |
* | add fury, bang sound, colors and more | salaaad2 | 2022-01-04 | 6 | -19/+61 |
* | shotty makes a sound | salaaad2 | 2022-01-04 | 5 | -10/+37 |
* | two levels. moved shooting logic elsewhere | salaaad2 | 2022-01-04 | 4 | -25/+90 |
* | add readme and optimize shooting vectors | salaaad2 | 2022-01-04 | 1 | -5/+9 |
* | cool fury ! | salaaad2 | 2022-01-04 | 3 | -9/+30 |
* | dumb pellet implementation | salaaad2 | 2022-01-04 | 4 | -11/+31 |
* | map read from file | salaaad2 | 2022-01-04 | 5 | -12/+25 |
* | add headers | salaaad2 | 2022-01-04 | 8 | -3/+86 |
* | release v0.0.1 | salaaad2 | 2022-01-04 | 2 | -3/+9 |
* | start menu and retry | salaaad2 | 2022-01-04 | 4 | -14/+35 |
* | shooting is fun hahahahahaha | salaaad2 | 2022-01-04 | 3 | -7/+21 |
* | two way control. Added reticle and smaller shots | salaaad2 | 2022-01-04 | 1 | -17/+21 |
* | well done soldier | salaaad2 | 2022-01-03 | 1 | -2/+10 |
* | treschaud | salaaad2 | 2022-01-03 | 2 | -17/+24 |
* | I may have an idea | salaaad2 | 2022-01-03 | 2 | -5/+28 |
* | move to entity and add player | salaaad2 | 2022-01-03 | 4 | -33/+40 |
* | balls move yknow | salaaad2 | 2022-01-03 | 3 | -3/+48 |