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* refactorHEADmastersalaaad22022-06-061-2/+2
* less leaks and effective-c++-compatiblesalaaad22022-05-271-2/+2
* rework parsing and level mangment. commit oftensalaaad22022-01-201-1/+0
* what ?salaaad22022-01-171-3/+4
* strange behavior... I WILL find out whats going on !salaaad22022-01-141-6/+7
* add license, better next screen and begin savestatesalaaad22022-01-141-7/+17
* background can now be specified in map filesalaaad22022-01-141-5/+4
* shit background image featureing hit-- bowser. I meant bowser...salaaad22022-01-131-1/+6
* this is starting to get boring.ill seesalaaad22022-01-131-1/+1
* clang format blind letsgo !salaaad22022-01-111-144/+134
* mouselook just needed some sleep ! coolsalaaad22022-01-111-11/+9
* cool man. death is fucked yosalaaad22022-01-081-3/+28
* release v0.0.7 interface DONE skip v0.0.6 because I CANsalaaad22022-01-071-1/+1
* infiniload for some reasonsalaaad22022-01-071-5/+13
* amazing interface man. good JOBsalaaad22022-01-071-11/+26
* interface work in progresssalaaad22022-01-071-4/+33
* display next levelsalaaad22022-01-071-1/+1
* display next levelsalaaad22022-01-071-0/+3
* almost theresalaaad22022-01-071-3/+3
* amazing textures. v0.0.4salaaad22022-01-061-5/+4
* FINALLY add cowboysalaaad22022-01-051-0/+1
* release v0.0.2salaaad22022-01-051-1/+1
* add fury, bang sound, colors and moresalaaad22022-01-041-4/+6
* shotty makes a soundsalaaad22022-01-041-2/+4
* two levels. moved shooting logic elsewheresalaaad22022-01-041-3/+28
* map read from filesalaaad22022-01-041-2/+2
* release v0.0.1salaaad22022-01-041-0/+2
* start menu and retrysalaaad22022-01-041-3/+20
* treschaudsalaaad22022-01-031-1/+0
* balls move yknowsalaaad22022-01-031-1/+4
* initial commitsalaaad22022-01-021-0/+58