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* refactorHEADmastersalaaad22022-06-067-13/+28
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* less leaks and effective-c++-compatiblesalaaad22022-05-2712-15/+31
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* update readmesalaaad22022-05-242-11/+6
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* Delete stage_1_bossbg.pngsalaaad22022-05-241-0/+0
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* Weapons: amazing job adding another weapon salade ! outstandingsalaaad22022-01-2217-32/+119
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* Parsing: the great rework (tm) finally works as intendedsalaaad22022-01-224-16/+26
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* rework parsing and wave managementsalaaad22022-01-204-46/+32
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* rework parsing and level mangment. commit oftensalaaad22022-01-207-43/+85
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* buff shotty & audio is now working I guess ???? ?salaaad22022-01-174-10/+7
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* what ?salaaad22022-01-173-7/+8
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* enemy slingshot is functionalsalaaad22022-01-146-27/+29
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* strange behavior... I WILL find out whats going on !salaaad22022-01-1413-62/+95
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* boss has the correct texturessalaaad22022-01-149-18/+22
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* add license, better next screen and begin savestatesalaaad22022-01-1410-18/+700
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* background can now be specified in map filesalaaad22022-01-144-5/+15
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* shit background image featureing hit-- bowser. I meant bowser...salaaad22022-01-134-11/+15
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* what the fuck is going onsalaaad22022-01-135-10/+19
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* this is starting to get boring.ill seesalaaad22022-01-138-10/+93
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* Merge pull request #1 from Paure42/mastersalaaad22022-01-121-6/+18
|\ | | | | fix player leaving the map
| * Merge branch 'master' into mastersalaaad22022-01-123-5/+19
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* | stages now work as intended, with multiple waves : \[v0.0.9\]salaaad22022-01-113-6/+20
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| * fix player leaving the mapPaure2022-01-111-5/+17
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* clang format blind letsgo !salaaad22022-01-1117-411/+357
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* clang-format chromium testsalaaad22022-01-115-40/+233
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* mouselook on shotgunsalaaad22022-01-116-15/+19
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* mouselook just needed some sleep ! coolsalaaad22022-01-114-17/+64
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* cool man. death is fucked yosalaaad22022-01-082-4/+29
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* release v0.0.7 interface DONE skip v0.0.6 because I CANsalaaad22022-01-072-2/+2
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* infiniload for some reasonsalaaad22022-01-071-5/+13
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* amazing interface man. good JOBsalaaad22022-01-072-11/+29
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* interface work in progresssalaaad22022-01-073-5/+36
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* display next levelsalaaad22022-01-071-1/+1
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* display next levelsalaaad22022-01-075-3/+9
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* adjust boss hp and add back furysalaaad22022-01-077-12/+19
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* references are weaird, mansalaaad22022-01-074-6/+19
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* add new weapon, AR and add switching weaponssalaaad22022-01-0711-14/+130
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* VERSION 0.0.5 AND A HALFsalaaad22022-01-071-0/+0
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* FINALLYsalaaad22022-01-073-2/+2
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* weapons ready to be implemented. release v0.0.5salaaad22022-01-074-12/+8
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* almost theresalaaad22022-01-075-49/+64
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* weapon as an abstract class. now make more weaponssalaaad22022-01-068-26/+61
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* amazing textures. v0.0.4salaaad22022-01-0612-48/+99
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* more dynamic and faster enemy movementsalaaad22022-01-062-32/+32
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* longer shotty range, add hit function which does not worksalaaad22022-01-055-17/+18
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* reload workssalaaad22022-01-058-21/+40
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* terrain is fukkkkdsalaaad22022-01-055-6/+40
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* v0.0.3 onwards to better levelssalaaad22022-01-052-23/+23
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* FINALLY add cowboysalaaad22022-01-056-1/+40
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* release v0.0.2salaaad22022-01-054-24/+38
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* spawn not random anymore. this got a whole bunch hardersalaaad22022-01-054-15/+57
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