Commit message (Collapse) | Author | Age | Files | Lines | |
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* | buff shotty & audio is now working I guess ???? ? | salaaad2 | 2022-01-17 | 4 | -10/+7 |
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* | what ? | salaaad2 | 2022-01-17 | 3 | -7/+8 |
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* | enemy slingshot is functional | salaaad2 | 2022-01-14 | 6 | -27/+29 |
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* | strange behavior... I WILL find out whats going on ! | salaaad2 | 2022-01-14 | 13 | -62/+95 |
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* | boss has the correct textures | salaaad2 | 2022-01-14 | 9 | -18/+22 |
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* | add license, better next screen and begin savestate | salaaad2 | 2022-01-14 | 10 | -18/+700 |
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* | background can now be specified in map file | salaaad2 | 2022-01-14 | 4 | -5/+15 |
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* | shit background image featureing hit-- bowser. I meant bowser... | salaaad2 | 2022-01-13 | 4 | -11/+15 |
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* | what the fuck is going on | salaaad2 | 2022-01-13 | 5 | -10/+19 |
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* | this is starting to get boring.ill see | salaaad2 | 2022-01-13 | 8 | -10/+93 |
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* | Merge pull request #1 from Paure42/master | salaaad2 | 2022-01-12 | 1 | -6/+18 |
|\ | | | | | fix player leaving the map | ||||
| * | Merge branch 'master' into master | salaaad2 | 2022-01-12 | 3 | -5/+19 |
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* | | stages now work as intended, with multiple waves : \[v0.0.9\] | salaaad2 | 2022-01-11 | 3 | -6/+20 |
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| * | fix player leaving the map | Paure | 2022-01-11 | 1 | -5/+17 |
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* | clang format blind letsgo ! | salaaad2 | 2022-01-11 | 17 | -411/+357 |
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* | clang-format chromium test | salaaad2 | 2022-01-11 | 5 | -40/+233 |
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* | mouselook on shotgun | salaaad2 | 2022-01-11 | 6 | -15/+19 |
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* | mouselook just needed some sleep ! cool | salaaad2 | 2022-01-11 | 4 | -17/+64 |
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* | cool man. death is fucked yo | salaaad2 | 2022-01-08 | 2 | -4/+29 |
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* | release v0.0.7 interface DONE skip v0.0.6 because I CAN | salaaad2 | 2022-01-07 | 2 | -2/+2 |
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* | infiniload for some reason | salaaad2 | 2022-01-07 | 1 | -5/+13 |
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* | amazing interface man. good JOB | salaaad2 | 2022-01-07 | 2 | -11/+29 |
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* | interface work in progress | salaaad2 | 2022-01-07 | 3 | -5/+36 |
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* | display next level | salaaad2 | 2022-01-07 | 1 | -1/+1 |
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* | display next level | salaaad2 | 2022-01-07 | 5 | -3/+9 |
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* | adjust boss hp and add back fury | salaaad2 | 2022-01-07 | 7 | -12/+19 |
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* | references are weaird, man | salaaad2 | 2022-01-07 | 4 | -6/+19 |
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* | add new weapon, AR and add switching weapons | salaaad2 | 2022-01-07 | 11 | -14/+130 |
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* | VERSION 0.0.5 AND A HALF | salaaad2 | 2022-01-07 | 1 | -0/+0 |
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* | FINALLY | salaaad2 | 2022-01-07 | 3 | -2/+2 |
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* | weapons ready to be implemented. release v0.0.5 | salaaad2 | 2022-01-07 | 4 | -12/+8 |
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* | almost there | salaaad2 | 2022-01-07 | 5 | -49/+64 |
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* | weapon as an abstract class. now make more weapons | salaaad2 | 2022-01-06 | 8 | -26/+61 |
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* | amazing textures. v0.0.4 | salaaad2 | 2022-01-06 | 12 | -48/+99 |
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* | more dynamic and faster enemy movement | salaaad2 | 2022-01-06 | 2 | -32/+32 |
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* | longer shotty range, add hit function which does not work | salaaad2 | 2022-01-05 | 5 | -17/+18 |
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* | reload works | salaaad2 | 2022-01-05 | 8 | -21/+40 |
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* | terrain is fukkkkd | salaaad2 | 2022-01-05 | 5 | -6/+40 |
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* | v0.0.3 onwards to better levels | salaaad2 | 2022-01-05 | 2 | -23/+23 |
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* | FINALLY add cowboy | salaaad2 | 2022-01-05 | 6 | -1/+40 |
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* | release v0.0.2 | salaaad2 | 2022-01-05 | 4 | -24/+38 |
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* | spawn not random anymore. this got a whole bunch harder | salaaad2 | 2022-01-05 | 4 | -15/+57 |
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* | add fury, bang sound, colors and more | salaaad2 | 2022-01-04 | 7 | -20/+62 |
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* | shotty makes a sound | salaaad2 | 2022-01-04 | 6 | -10/+38 |
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* | two levels. moved shooting logic elsewhere | salaaad2 | 2022-01-04 | 8 | -29/+94 |
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* | add readme and optimize shooting vectors | salaaad2 | 2022-01-04 | 2 | -5/+31 |
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* | cool fury ! | salaaad2 | 2022-01-04 | 3 | -9/+30 |
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* | dumb pellet implementation | salaaad2 | 2022-01-04 | 6 | -13/+33 |
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* | map read from file | salaaad2 | 2022-01-04 | 7 | -14/+29 |
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* | add headers | salaaad2 | 2022-01-04 | 8 | -3/+86 |
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