| Commit message (Expand) | Author | Age | Files | Lines |
* | refactorHEADmaster | salaaad2 | 2022-06-06 | 7 | -13/+28 |
* | less leaks and effective-c++-compatible | salaaad2 | 2022-05-27 | 12 | -15/+31 |
* | update readme | salaaad2 | 2022-05-24 | 2 | -11/+6 |
* | Delete stage_1_bossbg.png | salaaad2 | 2022-05-24 | 1 | -0/+0 |
* | Weapons: amazing job adding another weapon salade ! outstanding | salaaad2 | 2022-01-22 | 17 | -32/+119 |
* | Parsing: the great rework (tm) finally works as intended | salaaad2 | 2022-01-22 | 4 | -16/+26 |
* | rework parsing and wave management | salaaad2 | 2022-01-20 | 4 | -46/+32 |
* | rework parsing and level mangment. commit often | salaaad2 | 2022-01-20 | 7 | -43/+85 |
* | buff shotty & audio is now working I guess ???? ? | salaaad2 | 2022-01-17 | 4 | -10/+7 |
* | what ? | salaaad2 | 2022-01-17 | 3 | -7/+8 |
* | enemy slingshot is functional | salaaad2 | 2022-01-14 | 6 | -27/+29 |
* | strange behavior... I WILL find out whats going on ! | salaaad2 | 2022-01-14 | 13 | -62/+95 |
* | boss has the correct textures | salaaad2 | 2022-01-14 | 9 | -18/+22 |
* | add license, better next screen and begin savestate | salaaad2 | 2022-01-14 | 10 | -18/+700 |
* | background can now be specified in map file | salaaad2 | 2022-01-14 | 4 | -5/+15 |
* | shit background image featureing hit-- bowser. I meant bowser... | salaaad2 | 2022-01-13 | 4 | -11/+15 |
* | what the fuck is going on | salaaad2 | 2022-01-13 | 5 | -10/+19 |
* | this is starting to get boring.ill see | salaaad2 | 2022-01-13 | 8 | -10/+93 |
* | Merge pull request #1 from Paure42/master | salaaad2 | 2022-01-12 | 1 | -6/+18 |
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| * | Merge branch 'master' into master | salaaad2 | 2022-01-12 | 3 | -5/+19 |
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* | | stages now work as intended, with multiple waves : \[v0.0.9\] | salaaad2 | 2022-01-11 | 3 | -6/+20 |
| * | fix player leaving the map | Paure | 2022-01-11 | 1 | -5/+17 |
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* | clang format blind letsgo ! | salaaad2 | 2022-01-11 | 17 | -411/+357 |
* | clang-format chromium test | salaaad2 | 2022-01-11 | 5 | -40/+233 |
* | mouselook on shotgun | salaaad2 | 2022-01-11 | 6 | -15/+19 |
* | mouselook just needed some sleep ! cool | salaaad2 | 2022-01-11 | 4 | -17/+64 |
* | cool man. death is fucked yo | salaaad2 | 2022-01-08 | 2 | -4/+29 |
* | release v0.0.7 interface DONE skip v0.0.6 because I CAN | salaaad2 | 2022-01-07 | 2 | -2/+2 |
* | infiniload for some reason | salaaad2 | 2022-01-07 | 1 | -5/+13 |
* | amazing interface man. good JOB | salaaad2 | 2022-01-07 | 2 | -11/+29 |
* | interface work in progress | salaaad2 | 2022-01-07 | 3 | -5/+36 |
* | display next level | salaaad2 | 2022-01-07 | 1 | -1/+1 |
* | display next level | salaaad2 | 2022-01-07 | 5 | -3/+9 |
* | adjust boss hp and add back fury | salaaad2 | 2022-01-07 | 7 | -12/+19 |
* | references are weaird, man | salaaad2 | 2022-01-07 | 4 | -6/+19 |
* | add new weapon, AR and add switching weapons | salaaad2 | 2022-01-07 | 11 | -14/+130 |
* | VERSION 0.0.5 AND A HALF | salaaad2 | 2022-01-07 | 1 | -0/+0 |
* | FINALLY | salaaad2 | 2022-01-07 | 3 | -2/+2 |
* | weapons ready to be implemented. release v0.0.5 | salaaad2 | 2022-01-07 | 4 | -12/+8 |
* | almost there | salaaad2 | 2022-01-07 | 5 | -49/+64 |
* | weapon as an abstract class. now make more weapons | salaaad2 | 2022-01-06 | 8 | -26/+61 |
* | amazing textures. v0.0.4 | salaaad2 | 2022-01-06 | 12 | -48/+99 |
* | more dynamic and faster enemy movement | salaaad2 | 2022-01-06 | 2 | -32/+32 |
* | longer shotty range, add hit function which does not work | salaaad2 | 2022-01-05 | 5 | -17/+18 |
* | reload works | salaaad2 | 2022-01-05 | 8 | -21/+40 |
* | terrain is fukkkkd | salaaad2 | 2022-01-05 | 5 | -6/+40 |
* | v0.0.3 onwards to better levels | salaaad2 | 2022-01-05 | 2 | -23/+23 |
* | FINALLY add cowboy | salaaad2 | 2022-01-05 | 6 | -1/+40 |
* | release v0.0.2 | salaaad2 | 2022-01-05 | 4 | -24/+38 |
* | spawn not random anymore. this got a whole bunch harder | salaaad2 | 2022-01-05 | 4 | -15/+57 |