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-rw-r--r--src/gameplay.hpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/gameplay.hpp b/src/gameplay.hpp
index 17a17f4..b379332 100644
--- a/src/gameplay.hpp
+++ b/src/gameplay.hpp
@@ -41,7 +41,7 @@ class Game {
int nWaves; // number of waves in level
int nPerWave; // number of enemies per wave.
- // NOTE : maps are assumed to be correct. tyhus, no
+ // NOTE : maps are assumed to be correct. therefore, no
// checks are made to verify their integrity.
// having wrong maps can (and probably will) result in a crash
@@ -75,8 +75,6 @@ class Game {
int shoot() const;
int hit(Entity en, Vector2 add1, Vector2 add2) const ;
- int getDiff(Vector2 pos, Vector2 tip, Vector2 target) const ;
-
std::string const &getNext() const; // returns next level's string
std::string const &getCurrent() const; // returns next level's string
};