diff options
Diffstat (limited to 'src/gameplay.hpp')
-rw-r--r-- | src/gameplay.hpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/gameplay.hpp b/src/gameplay.hpp index 17a17f4..b379332 100644 --- a/src/gameplay.hpp +++ b/src/gameplay.hpp @@ -41,7 +41,7 @@ class Game { int nWaves; // number of waves in level int nPerWave; // number of enemies per wave. - // NOTE : maps are assumed to be correct. tyhus, no + // NOTE : maps are assumed to be correct. therefore, no // checks are made to verify their integrity. // having wrong maps can (and probably will) result in a crash @@ -75,8 +75,6 @@ class Game { int shoot() const; int hit(Entity en, Vector2 add1, Vector2 add2) const ; - int getDiff(Vector2 pos, Vector2 tip, Vector2 target) const ; - std::string const &getNext() const; // returns next level's string std::string const &getCurrent() const; // returns next level's string }; |