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author | salaaad2 <arthurdurant263@gmail.com> | 2022-01-07 13:38:58 +0100 |
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committer | salaaad2 <arthurdurant263@gmail.com> | 2022-01-07 13:38:58 +0100 |
commit | 24cbda44818cf3a866685638ef6cdbf466a1fb1a (patch) | |
tree | 1b3d12e3e39ba1635c183bb1a69fbc82da10f888 /src/wp_shotty.hpp | |
parent | VERSION 0.0.5 AND A HALF (diff) | |
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add new weapon, AR and add switching weapons
Diffstat (limited to 'src/wp_shotty.hpp')
-rw-r--r-- | src/wp_shotty.hpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/wp_shotty.hpp b/src/wp_shotty.hpp index 8e91be5..2f9b917 100644 --- a/src/wp_shotty.hpp +++ b/src/wp_shotty.hpp @@ -13,7 +13,7 @@ class wp_shotty : public AWeapon { public: - wp_shotty(float const &rg, unsigned int const &dmg, unsigned int const & mag, const char *s, const char *r); + wp_shotty(const char *s, const char *r); ~wp_shotty(); int bang(std::vector<Entity> * enemies, Vector2 playerDirection, Vector2 playerPosition, int * victims) ; |