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authorsalaaad2 <arthurdurant263@gmail.com>2022-01-14 14:12:14 +0100
committersalaaad2 <arthurdurant263@gmail.com>2022-01-14 14:12:14 +0100
commitf3b2fcb95f0eb21d3b1e5977659c6447ccffeb82 (patch)
tree6899f16faabe3210989792de92c8b021f112d78a /src/wp_shotty.cpp
parentboss has the correct textures (diff)
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strange behavior... I WILL find out whats going on !
Diffstat (limited to 'src/wp_shotty.cpp')
-rw-r--r--src/wp_shotty.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/wp_shotty.cpp b/src/wp_shotty.cpp
index 3ffceca..f2a5d22 100644
--- a/src/wp_shotty.cpp
+++ b/src/wp_shotty.cpp
@@ -7,7 +7,7 @@
#include "entity.hpp"
wp_shotty::wp_shotty(const char* s, const char* r)
- : AWeapon(100.0f, 10, 10, 0.5, s, r) {}
+ : AWeapon(100.0f, 10, 10, 0.5, s, r, "shotty") {}
int wp_shotty::bang(std::vector<Entity>* enemies, Entity* player) {
if (barrel == 0 || GetTime() < (t + cooldown)) {