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authorsalaaad2 <arthurdurant263@gmail.com>2022-01-22 07:39:54 +0100
committersalaaad2 <arthurdurant263@gmail.com>2022-01-22 07:39:54 +0100
commitaa872f4f35890027e65c930cc9cc603b5db22906 (patch)
tree48b53e75fd8ed0ac7bea62c73ddd85975cc47f43 /src/wp_nadelauncher.hpp
parentParsing: the great rework (tm) finally works as intended (diff)
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Weapons: amazing job adding another weapon salade ! outstanding
Diffstat (limited to 'src/wp_nadelauncher.hpp')
-rw-r--r--src/wp_nadelauncher.hpp23
1 files changed, 23 insertions, 0 deletions
diff --git a/src/wp_nadelauncher.hpp b/src/wp_nadelauncher.hpp
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+/*********************************/
+/* THRESHOLD ( // */
+/* rifle ( )/ */
+/* by salade )(/ */
+/* ________________ ( /) */
+/* ()__)____________))))) :^} */
+/*********************************/
+
+#ifndef WP_NADELAUNCHER_H_
+#define WP_NADELAUNCHER_H_
+
+#include "weapon.hpp"
+
+class wp_nadelauncher : public AWeapon {
+ public:
+ wp_nadelauncher(const char* s, const char* r);
+ ~wp_nadelauncher();
+
+ int bang(std::vector<Entity>* enemies, Entity* player);
+ Projectile const& getProjectile() const;
+};
+
+#endif