diff options
author | salaaad2 <arthurdurant263@gmail.com> | 2022-01-04 21:17:23 +0100 |
---|---|---|
committer | salaaad2 <arthurdurant263@gmail.com> | 2022-01-04 21:17:23 +0100 |
commit | c9f83a504dc1566543a01dac955d368f8e9ace08 (patch) | |
tree | e301466a4f58acb90094507522802c3034f0863b /src/window.hpp | |
parent | add readme and optimize shooting vectors (diff) | |
download | threshold-c9f83a504dc1566543a01dac955d368f8e9ace08.tar.gz threshold-c9f83a504dc1566543a01dac955d368f8e9ace08.tar.bz2 threshold-c9f83a504dc1566543a01dac955d368f8e9ace08.tar.xz threshold-c9f83a504dc1566543a01dac955d368f8e9ace08.tar.zst threshold-c9f83a504dc1566543a01dac955d368f8e9ace08.zip |
two levels. moved shooting logic elsewhere
Diffstat (limited to 'src/window.hpp')
-rw-r--r-- | src/window.hpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/window.hpp b/src/window.hpp index 6316bfa..bba7c07 100644 --- a/src/window.hpp +++ b/src/window.hpp @@ -17,7 +17,7 @@ int initWindow(void); #define SCREENHEIGHT 900 typedef enum gameState { -TITLE = 0, GAMEPLAY, ENDING +TITLE = 0, GAMEPLAY, NEXT, ENDING } gameState ; #endif // WINDOW_H_ |