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author | salaaad2 <47527723+salaaad2@users.noreply.github.com> | 2022-01-12 19:59:29 +0100 |
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committer | GitHub <noreply@github.com> | 2022-01-12 19:59:29 +0100 |
commit | f34a37a54219dfc6f7ec6b9d4ed29be07ea9142f (patch) | |
tree | 4237e4726fa0040fcd61ffe7c4abc7518b8c6a38 /src/gameplay.hpp | |
parent | fix player leaving the map (diff) | |
parent | stages now work as intended, with multiple waves : \[v0.0.9\] (diff) | |
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Merge branch 'master' into master
Diffstat (limited to 'src/gameplay.hpp')
-rw-r--r-- | src/gameplay.hpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gameplay.hpp b/src/gameplay.hpp index 3a4f4cb..a759f42 100644 --- a/src/gameplay.hpp +++ b/src/gameplay.hpp @@ -69,8 +69,8 @@ class Game { void start(); void draw(); - int tick() const; - int getKeys() const; + int tick() ; + int getKeys() ; int shoot() const; int hit(Entity en, Vector2 add1, Vector2 add2) const; |