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authorsalaaad2 <47527723+salaaad2@users.noreply.github.com>2022-01-12 19:59:29 +0100
committerGitHub <noreply@github.com>2022-01-12 19:59:29 +0100
commitf34a37a54219dfc6f7ec6b9d4ed29be07ea9142f (patch)
tree4237e4726fa0040fcd61ffe7c4abc7518b8c6a38 /src/gameplay.hpp
parentfix player leaving the map (diff)
parentstages now work as intended, with multiple waves : \[v0.0.9\] (diff)
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Merge branch 'master' into master
Diffstat (limited to 'src/gameplay.hpp')
-rw-r--r--src/gameplay.hpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gameplay.hpp b/src/gameplay.hpp
index 3a4f4cb..a759f42 100644
--- a/src/gameplay.hpp
+++ b/src/gameplay.hpp
@@ -69,8 +69,8 @@ class Game {
void start();
void draw();
- int tick() const;
- int getKeys() const;
+ int tick() ;
+ int getKeys() ;
int shoot() const;
int hit(Entity en, Vector2 add1, Vector2 add2) const;