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author | salaaad2 <arthurdurant263@gmail.com> | 2022-01-05 22:23:10 +0100 |
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committer | salaaad2 <arthurdurant263@gmail.com> | 2022-01-05 22:23:10 +0100 |
commit | 63f9cf175480c8f5c41ca4a7fbd350053932c96d (patch) | |
tree | e4994686599f1fa7150b9b7e1877f632582bc6e8 /src/gameplay.hpp | |
parent | reload works (diff) | |
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longer shotty range, add hit function which does not work
Diffstat (limited to 'src/gameplay.hpp')
-rw-r--r-- | src/gameplay.hpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gameplay.hpp b/src/gameplay.hpp index 62da89f..6720560 100644 --- a/src/gameplay.hpp +++ b/src/gameplay.hpp @@ -48,6 +48,7 @@ class Game { int tick() const; int getKeys() const; int shoot() const; + int hit(Entity en, Vector2 add1, Vector2 add2) const ; std::string const &getNext() const; // returns next level's string }; |