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authorsalaaad2 <arthurdurant263@gmail.com>2022-01-14 01:49:11 +0100
committersalaaad2 <arthurdurant263@gmail.com>2022-01-14 01:49:11 +0100
commit42a5777b370853f8957c101956a300d7991977e5 (patch)
treea1092b8e45358accbeff2926f28ca4b4967c6190 /src/gameplay.hpp
parentbackground can now be specified in map file (diff)
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add license, better next screen and begin savestate
Diffstat (limited to 'src/gameplay.hpp')
-rw-r--r--src/gameplay.hpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/gameplay.hpp b/src/gameplay.hpp
index 62103f4..4f16504 100644
--- a/src/gameplay.hpp
+++ b/src/gameplay.hpp
@@ -74,8 +74,6 @@ class Game {
Game(std::string const& path);
~Game();
- Camera2D cam;
-
void start();
void draw();
int tick() ;
@@ -86,6 +84,7 @@ class Game {
std::string const& getNext() const; // returns next level's string
std::string const& getCurrent() const; // returns next level's string
std::string const& getBackground() const; // returns next level's string
+ int const& getKills() const; // returns next level's string
};
#endif // GAMEPLAY_H_