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author | salaaad2 <arthurdurant263@gmail.com> | 2022-01-07 13:38:58 +0100 |
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committer | salaaad2 <arthurdurant263@gmail.com> | 2022-01-07 13:38:58 +0100 |
commit | 24cbda44818cf3a866685638ef6cdbf466a1fb1a (patch) | |
tree | 1b3d12e3e39ba1635c183bb1a69fbc82da10f888 /src/entity.hpp | |
parent | VERSION 0.0.5 AND A HALF (diff) | |
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add new weapon, AR and add switching weapons
Diffstat (limited to 'src/entity.hpp')
-rw-r--r-- | src/entity.hpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/entity.hpp b/src/entity.hpp index 6c803df..40818ee 100644 --- a/src/entity.hpp +++ b/src/entity.hpp @@ -12,6 +12,7 @@ #include "window.hpp" #include "weapon.hpp" +#include <map> class Entity { public: @@ -25,7 +26,8 @@ class Entity { double furyTime; double reloadTime; Vector2 direction; - AWeapon * wp; + std::map<int, AWeapon*> wp; + AWeapon * currentWeapon; Image img; Texture2D idleTex; Texture2D hurtTex; |