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author | salaaad2 <arthurdurant263@gmail.com> | 2022-01-03 22:55:39 +0100 |
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committer | salaaad2 <arthurdurant263@gmail.com> | 2022-01-03 22:55:39 +0100 |
commit | ec5eb920ba1998df048b47c4f136ce980d1d9c38 (patch) | |
tree | 2597ccf4e5869688198ec048580aef7baadc986c /src/entity.cpp | |
parent | move to entity and add player (diff) | |
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I may have an idea
Diffstat (limited to 'src/entity.cpp')
-rw-r--r-- | src/entity.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/entity.cpp b/src/entity.cpp index af93f36..124ac02 100644 --- a/src/entity.cpp +++ b/src/entity.cpp @@ -1,16 +1,14 @@ -#include "enemy.hpp" +#include "entity.hpp" Entity::Entity(void) { posX = GetRandomValue(0, SCREENWIDTH); posY = GetRandomValue(0, SCREENHEIGHT); - if (static_cast<int>(posX) & 1) - { + if (static_cast<int>(posX) & 1) { direction = (Vector2){posX / 100, -posY / 100}; } else { direction = (Vector2){-posX / 100, posY / 100}; } - } Entity::~Entity() {} |