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author | salaaad2 <arthurdurant263@gmail.com> | 2022-06-26 00:03:06 +0200 |
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committer | salaaad2 <arthurdurant263@gmail.com> | 2022-06-26 00:03:06 +0200 |
commit | f831295db959f8a22d8a0dadb9de4930665c9c87 (patch) | |
tree | fe8813aae1bf73235b1c41361f84eb23d011e45a /src/yabs_core.h | |
parent | ifndef (diff) | |
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refactor
Diffstat (limited to 'src/yabs_core.h')
-rw-r--r-- | src/yabs_core.h | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/src/yabs_core.h b/src/yabs_core.h index 9120d4c..69d44d0 100644 --- a/src/yabs_core.h +++ b/src/yabs_core.h @@ -42,13 +42,10 @@ typedef enum gameState { // core functions namespace core { -// draw takes a reference to the game_state, which is checked on each frame -// for next level or death int reset_camera(Scene3D& scene_3d); - int draw(Model& model); - int tick(Scene3D& scene_3d); +void init_game(); } // namespace core |