diff options
author | salaaad2 <arthurdurant263@gmail.com> | 2022-06-13 22:15:48 +0200 |
---|---|---|
committer | salaaad2 <arthurdurant263@gmail.com> | 2022-06-13 22:15:48 +0200 |
commit | 95cde5c181b5fd1d9ee3f13db749799c4e8ac9d3 (patch) | |
tree | 352480349a46d19ab5b8078ac4ccb79d27166f04 /src/yabs_core.h | |
parent | mouse is captured again, pretty gud (diff) | |
download | yabs-95cde5c181b5fd1d9ee3f13db749799c4e8ac9d3.tar.gz yabs-95cde5c181b5fd1d9ee3f13db749799c4e8ac9d3.tar.bz2 yabs-95cde5c181b5fd1d9ee3f13db749799c4e8ac9d3.tar.xz yabs-95cde5c181b5fd1d9ee3f13db749799c4e8ac9d3.tar.zst yabs-95cde5c181b5fd1d9ee3f13db749799c4e8ac9d3.zip |
add raylib to the build chain with -O3 and -march=native
Diffstat (limited to '')
-rw-r--r-- | src/yabs_core.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/yabs_core.h b/src/yabs_core.h index ce30e0c..9120d4c 100644 --- a/src/yabs_core.h +++ b/src/yabs_core.h @@ -10,6 +10,7 @@ /*********************************/ #include "raylib.h" +#include "raymath.h" #define YABS_SCREENWIDTH 1600 #define YABS_SCREENHEIGHT 900 @@ -45,7 +46,7 @@ namespace core { // for next level or death int reset_camera(Scene3D& scene_3d); -int draw(gameState const& game_state, Model& model); +int draw(Model& model); int tick(Scene3D& scene_3d); |