From 95cde5c181b5fd1d9ee3f13db749799c4e8ac9d3 Mon Sep 17 00:00:00 2001 From: salaaad2 Date: Mon, 13 Jun 2022 22:15:48 +0200 Subject: add raylib to the build chain with -O3 and -march=native --- src/yabs_core.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/yabs_core.h') diff --git a/src/yabs_core.h b/src/yabs_core.h index ce30e0c..9120d4c 100644 --- a/src/yabs_core.h +++ b/src/yabs_core.h @@ -10,6 +10,7 @@ /*********************************/ #include "raylib.h" +#include "raymath.h" #define YABS_SCREENWIDTH 1600 #define YABS_SCREENHEIGHT 900 @@ -45,7 +46,7 @@ namespace core { // for next level or death int reset_camera(Scene3D& scene_3d); -int draw(gameState const& game_state, Model& model); +int draw(Model& model); int tick(Scene3D& scene_3d); -- cgit v1.2.3