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authorsalaaad2 <arthurdurant263@gmail.com>2022-06-13 22:15:48 +0200
committersalaaad2 <arthurdurant263@gmail.com>2022-06-13 22:15:48 +0200
commit95cde5c181b5fd1d9ee3f13db749799c4e8ac9d3 (patch)
tree352480349a46d19ab5b8078ac4ccb79d27166f04 /raylib/src/external/glfw/src/win32_joystick.h
parentmouse is captured again, pretty gud (diff)
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add raylib to the build chain with -O3 and -march=native
Diffstat (limited to 'raylib/src/external/glfw/src/win32_joystick.h')
-rw-r--r--raylib/src/external/glfw/src/win32_joystick.h53
1 files changed, 53 insertions, 0 deletions
diff --git a/raylib/src/external/glfw/src/win32_joystick.h b/raylib/src/external/glfw/src/win32_joystick.h
new file mode 100644
index 0000000..b6a7adc
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+++ b/raylib/src/external/glfw/src/win32_joystick.h
@@ -0,0 +1,53 @@
+//========================================================================
+// GLFW 3.4 Win32 - www.glfw.org
+//------------------------------------------------------------------------
+// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would
+// be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such, and must not
+// be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source
+// distribution.
+//
+//========================================================================
+
+#define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickWin32 win32
+#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyLibraryJoystick; }
+
+#define _GLFW_PLATFORM_MAPPING_NAME "Windows"
+
+// Joystick element (axis, button or slider)
+//
+typedef struct _GLFWjoyobjectWin32
+{
+ int offset;
+ int type;
+} _GLFWjoyobjectWin32;
+
+// Win32-specific per-joystick data
+//
+typedef struct _GLFWjoystickWin32
+{
+ _GLFWjoyobjectWin32* objects;
+ int objectCount;
+ IDirectInputDevice8W* device;
+ DWORD index;
+ GUID guid;
+} _GLFWjoystickWin32;
+
+void _glfwDetectJoystickConnectionWin32(void);
+void _glfwDetectJoystickDisconnectionWin32(void);
+