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/* ************************************************************************** */
/*                                                                            */
/*                                                        :::      ::::::::   */
/*   ft_tex_weap_init.c                                 :+:      :+:    :+:   */
/*                                                    +:+ +:+         +:+     */
/*   By: fmoenne- <marvin@42.fr>                    +#+  +:+       +#+        */
/*                                                +#+#+#+#+#+   +#+           */
/*   Created: 2020/02/14 17:43:55 by fmoenne-          #+#    #+#             */
/*   Updated: 2020/02/14 17:43:56 by fmoenne-         ###   ########lyon.fr   */
/*                                                                            */
/* ************************************************************************** */

#include <cub3d.h>
#include <mlx.h>

/*
** tweap[] index summary
** ---------------------
** 0: weapon one
** 1: weapon one fire
** 2: weapon two
** 3: weapon two fire
** 4: weapon three
** 5: weapon three fire
*/

void
	ft_weap_tex_init(t_cub *cl)
{
	cl->tweap[0].img = mlx_xpm_file_to_image(cl->wlist.wlx,
			FT_WEAPON_ONE_PATH, &cl->tweap[0].img_w, &cl->tweap[0].img_h);
	cl->tweap[0].ptr = mlx_get_data_addr(cl->tweap[0].img,
		&cl->tweap[0].bpp, &cl->tweap[0].sizeline, &cl->tweap[0].endian);
	cl->tweap[1].img = mlx_xpm_file_to_image(cl->wlist.wlx,
			FT_WEAPON_ONE_FIRE_PATH, &cl->tweap[1].img_w, &cl->tweap[1].img_h);
	cl->tweap[1].ptr = mlx_get_data_addr(cl->tweap[1].img,
		&cl->tweap[1].bpp, &cl->tweap[1].sizeline, &cl->tweap[1].endian);
	cl->tweap[2].img = mlx_xpm_file_to_image(cl->wlist.wlx,
			FT_WEAPON_TWO_PATH, &cl->tweap[2].img_w, &cl->tweap[2].img_h);
	cl->tweap[2].ptr = mlx_get_data_addr(cl->tweap[2].img,
		&cl->tweap[2].bpp, &cl->tweap[2].sizeline, &cl->tweap[2].endian);
	cl->tweap[3].img = mlx_xpm_file_to_image(cl->wlist.wlx,
			FT_WEAPON_TWO_FIRE_PATH, &cl->tweap[3].img_w, &cl->tweap[3].img_h);
	cl->tweap[3].ptr = mlx_get_data_addr(cl->tweap[3].img,
		&cl->tweap[3].bpp, &cl->tweap[3].sizeline, &cl->tweap[3].endian);
	cl->tweap[4].img = mlx_xpm_file_to_image(cl->wlist.wlx,
			FT_WEAPON_THREE_PATH, &cl->tweap[4].img_w, &cl->tweap[4].img_h);
	cl->tweap[4].ptr = mlx_get_data_addr(cl->tweap[4].img,
		&cl->tweap[4].bpp, &cl->tweap[4].sizeline, &cl->tweap[4].endian);
	cl->tweap[5].img = mlx_xpm_file_to_image(cl->wlist.wlx,
			FT_WEAPON_THREE_FIRE_PATH,
			&cl->tweap[5].img_w, &cl->tweap[5].img_h);
	cl->tweap[5].ptr = mlx_get_data_addr(cl->tweap[5].img,
		&cl->tweap[5].bpp, &cl->tweap[5].sizeline, &cl->tweap[5].endian);
}