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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* ft_tex_init.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: fmoenne- <marvin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2020/02/14 17:43:55 by fmoenne- #+# #+# */
/* Updated: 2020/02/14 17:43:56 by fmoenne- ### ########lyon.fr */
/* */
/* ************************************************************************** */
#include <libft.h>
#include <cub3d.h>
#include <stdint.h>
#include <mlx.h>
/*
** tlist[] index summary
** ---------------------
** 0: no
** 1: so
** 2: ea
** 3: we
** 4: sprite 2
** 5: new level door
** 6: floor
** 7: ceil / skybox
** 8: sprite 3
** 9: sprite 4
** 10: sprite 5
** 11: sprite 6
** 12: sprite 7
** 13: sprite 8
** 14: sprite 9
** 15: trap
** 16: HUD back
** 17: heal pack
** 18: weapon one sprite
** 19: weapon two sprite
** 20: weapon three sprite
** 21: health caption
** 22: ammo caption
** 23: enemy waiting
** 24: enemy walking
** 25: enemy firing
** 26: enemy dead
*/
static void
ft_wall_tex_init_even_more_bonus(t_cub *cl)
{
cl->tlist[21].img = mlx_xpm_file_to_image(cl->wlist.wlx,
FT_CAP_HEALTH_PATH, &cl->tlist[21].img_w, &cl->tlist[21].img_h);
cl->tlist[21].ptr = mlx_get_data_addr(cl->tlist[21].img,
&cl->tlist[21].bpp, &cl->tlist[21].sizeline, &cl->tlist[21].endian);
cl->tlist[22].img = mlx_xpm_file_to_image(cl->wlist.wlx,
FT_CAP_AMMO_PATH, &cl->tlist[22].img_w, &cl->tlist[22].img_h);
cl->tlist[22].ptr = mlx_get_data_addr(cl->tlist[22].img,
&cl->tlist[22].bpp, &cl->tlist[22].sizeline, &cl->tlist[22].endian);
cl->tlist[23].img = mlx_xpm_file_to_image(cl->wlist.wlx,
FT_ENMY_WAIT_PATH, &cl->tlist[23].img_w, &cl->tlist[23].img_h);
cl->tlist[23].ptr = mlx_get_data_addr(cl->tlist[23].img,
&cl->tlist[23].bpp, &cl->tlist[23].sizeline, &cl->tlist[23].endian);
cl->tlist[24].img = mlx_xpm_file_to_image(cl->wlist.wlx,
FT_ENMY_WALK_PATH, &cl->tlist[24].img_w, &cl->tlist[24].img_h);
cl->tlist[24].ptr = mlx_get_data_addr(cl->tlist[24].img,
&cl->tlist[24].bpp, &cl->tlist[24].sizeline, &cl->tlist[24].endian);
cl->tlist[25].img = mlx_xpm_file_to_image(cl->wlist.wlx,
FT_ENMY_FIRE_PATH, &cl->tlist[25].img_w, &cl->tlist[25].img_h);
cl->tlist[25].ptr = mlx_get_data_addr(cl->tlist[25].img,
&cl->tlist[25].bpp, &cl->tlist[25].sizeline, &cl->tlist[25].endian);
cl->tlist[26].img = mlx_xpm_file_to_image(cl->wlist.wlx,
FT_ENMY_DEAD_PATH, &cl->tlist[26].img_w, &cl->tlist[26].img_h);
cl->tlist[26].ptr = mlx_get_data_addr(cl->tlist[26].img,
&cl->tlist[26].bpp, &cl->tlist[26].sizeline, &cl->tlist[26].endian);
}
static void
ft_wall_tex_init_more_bonus(t_cub *cl)
{
cl->tlist[16].img = mlx_xpm_file_to_image(cl->wlist.wlx,
FT_HUD_BACK_PATH, &cl->tlist[16].img_w, &cl->tlist[16].img_h);
cl->tlist[16].ptr = mlx_get_data_addr(cl->tlist[16].img,
&cl->tlist[16].bpp, &cl->tlist[16].sizeline, &cl->tlist[16].endian);
cl->tlist[18].img = mlx_xpm_file_to_image(cl->wlist.wlx,
FT_WEAPON_ONE_SPR_PATH, &cl->tlist[18].img_w, &cl->tlist[18].img_h);
cl->tlist[18].ptr = mlx_get_data_addr(cl->tlist[18].img,
&cl->tlist[18].bpp, &cl->tlist[18].sizeline, &cl->tlist[18].endian);
cl->tlist[19].img = mlx_xpm_file_to_image(cl->wlist.wlx,
FT_WEAPON_TWO_SPR_PATH, &cl->tlist[19].img_w, &cl->tlist[19].img_h);
cl->tlist[19].ptr = mlx_get_data_addr(cl->tlist[19].img,
&cl->tlist[19].bpp, &cl->tlist[19].sizeline, &cl->tlist[19].endian);
cl->tlist[20].img = mlx_xpm_file_to_image(cl->wlist.wlx,
FT_WEAPON_THREE_SPR_PATH, &cl->tlist[20].img_w, &cl->tlist[20].img_h);
cl->tlist[20].ptr = mlx_get_data_addr(cl->tlist[20].img,
&cl->tlist[20].bpp, &cl->tlist[20].sizeline, &cl->tlist[20].endian);
ft_wall_tex_init_even_more_bonus(cl);
cl->walltexgood = 1;
if (cl->mlist.sprite_var > 1)
ft_next_sprite_init(cl);
}
static void
ft_wall_tex_init_next_bonus(t_cub *cl)
{
if (cl->mlist.istraps)
{
cl->tlist[15].img = mlx_xpm_file_to_image(cl->wlist.wlx,
cl->mlist.traps_path, &cl->tlist[15].img_w, &cl->tlist[15].img_h);
cl->tlist[15].ptr = mlx_get_data_addr(cl->tlist[15].img,
&cl->tlist[15].bpp, &cl->tlist[15].sizeline, &cl->tlist[15].endian);
}
if (cl->mlist.isheals)
{
cl->tlist[17].img = mlx_xpm_file_to_image(cl->wlist.wlx,
FT_HEAL_PACK_PATH, &cl->tlist[17].img_w, &cl->tlist[17].img_h);
cl->tlist[17].ptr = mlx_get_data_addr(cl->tlist[17].img,
&cl->tlist[17].bpp, &cl->tlist[17].sizeline, &cl->tlist[17].endian);
}
ft_wall_tex_init_more_bonus(cl);
}
static void
ft_wall_tex_init_bonus(t_cub *cl)
{
if (cl->mlist.isnlvl)
{
cl->tlist[5].img = mlx_xpm_file_to_image(cl->wlist.wlx,
cl->mlist.nl_tex_path, &cl->tlist[5].img_w, &cl->tlist[5].img_h);
cl->tlist[5].ptr = mlx_get_data_addr(cl->tlist[5].img,
&cl->tlist[5].bpp, &cl->tlist[5].sizeline, &cl->tlist[5].endian);
}
if (cl->mlist.isftex)
{
cl->tlist[6].img = mlx_xpm_file_to_image(cl->wlist.wlx,
cl->mlist.fl_tex_path, &cl->tlist[6].img_w, &cl->tlist[6].img_h);
cl->tlist[6].ptr = mlx_get_data_addr(cl->tlist[6].img,
&cl->tlist[6].bpp, &cl->tlist[6].sizeline, &cl->tlist[6].endian);
}
if (cl->mlist.isctex)
{
cl->tlist[7].img = mlx_xpm_file_to_image(cl->wlist.wlx,
cl->mlist.ce_tex_path, &cl->tlist[7].img_w, &cl->tlist[7].img_h);
cl->tlist[7].ptr = mlx_get_data_addr(cl->tlist[7].img,
&cl->tlist[7].bpp, &cl->tlist[7].sizeline, &cl->tlist[7].endian);
}
ft_wall_tex_init_next_bonus(cl);
}
void
ft_wall_tex_init(t_cub *cl)
{
cl->tlist[0].img = mlx_xpm_file_to_image(cl->wlist.wlx,
cl->mlist.no_tex_path, &cl->tlist[0].img_w, &cl->tlist[0].img_h);
cl->tlist[0].ptr = mlx_get_data_addr(cl->tlist[0].img,
&cl->tlist[0].bpp, &cl->tlist[0].sizeline, &cl->tlist[0].endian);
cl->tlist[1].img = mlx_xpm_file_to_image(cl->wlist.wlx,
cl->mlist.so_tex_path, &cl->tlist[1].img_w, &cl->tlist[1].img_h);
cl->tlist[1].ptr = mlx_get_data_addr(cl->tlist[1].img,
&cl->tlist[1].bpp, &cl->tlist[1].sizeline, &cl->tlist[1].endian);
cl->tlist[2].img = mlx_xpm_file_to_image(cl->wlist.wlx,
cl->mlist.ea_tex_path, &cl->tlist[2].img_w, &cl->tlist[2].img_h);
cl->tlist[2].ptr = mlx_get_data_addr(cl->tlist[2].img,
&cl->tlist[2].bpp, &cl->tlist[2].sizeline, &cl->tlist[2].endian);
cl->tlist[3].img = mlx_xpm_file_to_image(cl->wlist.wlx,
cl->mlist.we_tex_path, &cl->tlist[3].img_w, &cl->tlist[3].img_h);
cl->tlist[3].ptr = mlx_get_data_addr(cl->tlist[3].img,
&cl->tlist[3].bpp, &cl->tlist[3].sizeline, &cl->tlist[3].endian);
cl->tlist[4].img = mlx_xpm_file_to_image(cl->wlist.wlx,
cl->mlist.sprite_path[0], &cl->tlist[4].img_w, &cl->tlist[4].img_h);
cl->tlist[4].ptr = mlx_get_data_addr(cl->tlist[4].img,
&cl->tlist[4].bpp, &cl->tlist[4].sizeline, &cl->tlist[4].endian);
ft_wall_tex_init_bonus(cl);
}
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