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#include <libft.h>
#include <cub3d.h>
#include <stdlib.h>
#include <fcntl.h>
#include <unistd.h>
static void
ft_check_cub(const char *map_path, t_cub *clist)
{
char **words;
size_t i;
if (!(words = ft_split(map_path, '.')))
{
ft_dprintf(STDERR_FILENO, "Error\n");
ft_dprintf(STDERR_FILENO, "\033[31;1mMap is not a .cub\033[0m\n");
ft_free_words(words);
ft_exit(2, clist);
}
i = 0;
while (words[i])
i++;
if (ft_strcmp(words[i - 1], "cub"))
{
ft_dprintf(STDERR_FILENO, "Error\n");
ft_dprintf(STDERR_FILENO, "\033[31;1mMap is not a .cub\033[0m\n");
ft_free_words(words);
ft_exit(2, clist);
}
ft_free_words(words);
}
/* static void */
/* ft_check_map_last_line(t_cub *clist) */
/* { */
/* size_t i; */
/* size_t j; */
/* i = 0; */
/* while (clist->map[i]) */
/* i++; */
/* j = 0; */
/* while (clist->map[i - 1][j]) */
/* { */
/* if (clist->map[i - 1][j] != '1' && clist->map[i - 1][j] != '\0') */
/* ft_map_error(clist); */
/* j++; */
/* } */
/* } */
static int
ft_parse_it(int fd, t_cub *clist)
{
char *line;
char **words;
clist->line_chk += 1;
if (get_next_line(fd, &line) <= 0)
{
ft_memdel(line);
return (ft_map_error(clist));
}
if (!line[0])
{
ft_memdel(line);
return (ft_parse_it(fd, clist));
}
if (!(words = ft_split(line, ' ')))
{
ft_memdel(line);
return (ft_map_error(clist));
}
ft_memdel(line);
return (ft_select_get(words, clist));
}
void
ft_parse_map(const char *map_path, t_cub *clist)
{
int fd;
uint8_t ret;
ft_check_cub(map_path, clist);
fd = open(map_path, O_RDONLY);
if (fd < 0)
{
ft_dprintf(STDERR_FILENO, "Error\n");
ft_dprintf(STDERR_FILENO, "\033[31;1mNo map\033[0m\n");
ft_exit(2, clist);
}
ret = 1;
while (ret != 12)
ret = ft_parse_it(fd, clist);
ft_get_map(fd, clist);
/* if (ft_get_tex(fd, clist) < 0) */
/* return ; */
/* ft_check_empty_line(fd, 6, clist); */
/* if (ft_get_sprite_tex(fd, clist) < 0) */
/* return ; */
/* ft_get_colors(fd, clist); */
/* ft_check_empty_line(fd, 10, clist); */
/* if (ft_get_map(fd, clist) < 0) */
/* ft_map_error(11, clist); */
/* ft_check_map_last_line(clist); */
ft_print_list(clist);
close(fd);
}
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