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/* ************************************************************************** */
/*                                                          LE - /            */
/*                                                              /             */
/*   ft_key_events.c                                  .::    .:/ .      .::   */
/*                                                 +:+:+   +:    +:  +:+:+    */
/*   By: rbousset <marvin@le-101.fr>                +:+   +:    +:    +:+     */
/*                                                 #+#   #+    #+    #+#      */
/*   Created: 2020/02/02 17:19:30 by rbousset     #+#   ##    ##    #+#       */
/*   Updated: 2020/02/02 17:19:30 by rbousset    ###    #+. /#+    ###.fr     */
/*                                                         /                  */
/*                                                        /                   */
/* ************************************************************************** */

#include <libft.h>
#include <cub3d.h>
#include <stdlib.h>

static int8_t
	ft_w_key(t_cub *clist)
{
	t_player	*pl;

	pl = clist->plist;
	pl->pos_y += 0.2 * (-1); /* pl->mult; */
	pl->pos_x += 0;
	return (0);
}

static int8_t
	ft_a_key(t_cub *clist)
{
	t_player	*pl;

	pl = clist->plist;
	pl->pos_x -= 0.2;
	return (0);
}

static int8_t
	ft_s_key(t_cub *clist)
{
	t_player	*pl;

	pl = clist->plist;
	pl->pos_y += 0.2;
	return (0);
}

static int8_t
	ft_d_key(t_cub *clist)
{
	t_player	*pl;

	pl = clist->plist;
	pl->pos_x += 0.2;
	return (0);
}

int
	ft_key_event(int keycode, t_cub *clist)
{
	t_player		*pl;
	t_map			*ml;
	int8_t			(*fun_ptr[4])(t_cub*);
	const int16_t	tmp_code = keycode;

	fun_ptr[0] = ft_w_key;
	fun_ptr[1] = ft_a_key;
	fun_ptr[2] = ft_s_key;
	fun_ptr[3] = ft_d_key;
	ft_printf("Key [%d] pressed\n", tmp_code);
	(tmp_code == FT_W_KEY) ? (keycode = 0) : 0;
	(tmp_code == FT_A_KEY) ? (keycode = 1) : 0;
	(tmp_code == FT_S_KEY) ? (keycode = 2) : 0;
	(tmp_code == FT_D_KEY) ? (keycode = 3) : 0;
	(tmp_code == 3) ? (keycode = INT16_MAX) : 0;
	(tmp_code == 4) ? (keycode = INT16_MAX) : 0;
	pl = clist->plist;
	ml = clist->mlist;
	if (keycode <= 3)
	{
		(*fun_ptr[keycode])(clist);
		(pl->pos_y < 0.4) ? (pl->pos_y = 0.4) : 0;
		(pl->pos_x < 0.4) ? (pl->pos_x = 0.4) : 0;
		(pl->pos_y > ml->map_h - 1.4) ? (pl->pos_y = ml->map_h - 1.4) : 0;
		(pl->pos_x > ml->map_w - 1.4) ? (pl->pos_x = ml->map_w - 1.4) : 0;
		ft_draw_scene(clist);
		return (0);
	}
	else if (keycode == FT_ESC_KEY)
		return (ft_exit(0, (clist)));
	else if (keycode == FT_F1_KEY)
		return (ft_f1_key(clist));
	return (0);
}