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path: root/src/ft_get_sprite.c
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#include <libft.h>
#include <cub3d.h>

int
ft_get_sprite(char **words, t_cub *clist)
{
	if (!(*words) || !words[1] || words[2])
		return (-1);
	ft_memdel((void**)&clist->sprite_path);
	if (!(clist->sprite_path = ft_strdup(*(words + 1))))
		return (-1);
	return (0);
}