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/* ************************************************************************** */
/*                                                                            */
/*                                                        :::      ::::::::   */
/*   ft_raycasting.c                                    :+:      :+:    :+:   */
/*                                                    +:+ +:+         +:+     */
/*   By: rbousset <marvin@42.fr>                    +#+  +:+       +#+        */
/*                                                +#+#+#+#+#+   +#+           */
/*   Created: 2020/02/14 17:22:57 by rbousset          #+#    #+#             */
/*   Updated: 2020/02/14 17:23:42 by rbousset         ###   ########lyon.fr   */
/*                                                                            */
/* ************************************************************************** */

#include <cub3d.h>
#include <stdint.h>

static void
	ft_initray(uint16_t y, t_ray *rl, t_player *pl, t_cub *cl)
{
	int16_t	p;

	rl->x_ray_dir_f = pl->dir_x - pl->plane_x;
	rl->y_ray_dir_f = pl->dir_y - pl->plane_y;
	rl->x_ray_dir_f_bis = pl->dir_x + pl->plane_x;
	rl->y_ray_dir_f_bis = pl->dir_y + pl->plane_y;
	p = y - cl->wlist.y_size / 2;
	rl->row_dist = pl->pos_z / p;
	cl->mlist.x_floor_step = rl->row_dist *
		(rl->x_ray_dir_f_bis - rl->x_ray_dir_f) / cl->wlist.x_size;
	cl->mlist.y_floor_step = rl->row_dist *
		(rl->y_ray_dir_f_bis - rl->y_ray_dir_f) / cl->wlist.x_size;
	rl->floor_x = pl->pos_x + rl->row_dist * rl->x_ray_dir_f;
	rl->floor_y = pl->pos_y + rl->row_dist * rl->y_ray_dir_f;
}

void
	ft_floor_cast(uint16_t y, t_cub *cl)
{
	cl->plist.pos_z = 0.5 * cl->wlist.y_size;
	ft_initray(y, &cl->rlist, &cl->plist, cl);
}